AxGord / PonyLinks
Haxe open-cross-library
☆99Updated 6 months ago
Alternatives and similar repositories for Pony
Users that are interested in Pony are comparing it to the libraries listed below
Sorting:
- Cross-platform 2d game framework☆38Updated 4 years ago
- Super lightweight Entity Component System framework for Haxe☆48Updated 2 years ago
- ☆32Updated 7 months ago
- A math library for Haxe.☆91Updated 2 years ago
- Experimental macro-powered Entity-Component-System game engine☆58Updated 2 years ago
- An online IDE for Kha, Kore and Krom.☆37Updated 2 years ago
- Repository to build Heaps application on Android (in progress)☆46Updated 2 years ago
- Tweening library for Haxe☆35Updated 3 months ago
- Macro powered ECS Framework written in Haxe☆30Updated 3 years ago
- Cross-platform 2d game engine written in Haxe and with Kha☆42Updated 2 years ago
- Haxe Physics Engine (Haxe 4 compatible fork)☆50Updated 5 years ago
- Easily interact with haxe classes from C with an automatically generated C header☆54Updated 2 months ago
- Lightweight Cross-platform 2D game framework☆15Updated 2 years ago
- CSS Components based strictly typed UI framework for Haxe☆88Updated last month
- A small Windows script to quickly create redistribuable of an existing simple HL/JS/SWF haxe project.☆43Updated last year
- Bullet Physics for Heaps☆30Updated 6 years ago
- A haxelib for basic platform-agnostic concurrency support☆84Updated last month
- ⚔ Colyseus Multiplayer SDK for Haxe☆82Updated 2 months ago
- Everyone's making an ECS, so here's another one☆36Updated 5 months ago
- A Heaps extension library with "advanced" features.☆84Updated last year
- A tiny 2D grid-based lighting engine for Haxe☆46Updated 6 years ago
- hxWebSockets - websockets for all haxe platforms☆85Updated 2 months ago
- A haxelib for cross-platform filesystem operations.☆47Updated last month
- Various samples and tutorials of Heaps games/content☆16Updated 2 years ago
- Repository for maintaining proposal for changes to the Haxe programming language☆116Updated 7 months ago
- Entity Component System with network support (for haxe)☆44Updated 5 years ago
- Spine runtime for Haxe automatically converted from the official Java/libgdx runtime☆56Updated last year
- Async/await, generators, and arbitrary coroutines for Haxe☆58Updated 6 years ago
- Macro-based coroutines for Haxe☆43Updated 2 years ago
- Cross platform C#-like `yield` generator for Haxe☆34Updated last year