TheAllenChou / unity-project-prefsLinks
Per-project preference utility for Unity tools development.
☆38Updated 4 years ago
Alternatives and similar repositories for unity-project-prefs
Users that are interested in unity-project-prefs are comparing it to the libraries listed below
Sorting:
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆77Updated 3 months ago
- ☆94Updated 5 years ago
- Ratchet & Clank pixelizer weapon fx implemented in Unity3D☆57Updated 5 years ago
- ☆60Updated 4 years ago
- Tools to automate and streamline Unity builds☆56Updated 3 years ago
- Collection of shader graph nodes from around the net.☆35Updated 7 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆50Updated 5 years ago
- Dropdown for ScriptableObjects☆45Updated 3 years ago
- An editor extension for the Unity game engine.☆44Updated 4 years ago
- Dependency Injection Utility for Unity☆25Updated 4 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆54Updated last year
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆84Updated 4 months ago
- A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI references☆60Updated 2 years ago
- This tool enables you to add bookmarks to your project files so you can reach them easily.☆42Updated 6 years ago
- Access your Google Drive™ files from within Unity editor☆51Updated this week
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆52Updated 5 years ago
- Add comments to the inspector via a Comment attribute or component☆19Updated 2 years ago
- Use ShaderGraph as a texture creation tool!☆85Updated last year
- Automatically setup Camera viewports from RectTransforms in Unity☆40Updated 2 years ago
- A simple editor script to add copy-paste functionality to Unity's AnimationCurve fields.☆41Updated 6 years ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆53Updated 8 years ago
- A decal system designed for FPS games for use within the Unity3D game engine.☆49Updated 6 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆66Updated 3 months ago
- Solid Texturing Shader Graph Extensions for Unity☆61Updated 7 years ago
- Forced Perspective Illusion scenes on Unity 3D, similar to Pillow Castle's puzzle☆41Updated 5 years ago
- Creating presets and using them in the compiled game.☆47Updated 6 years ago
- Custom Nodes for Shader Graph. Updated for Unity 2019.4 - 2021.2☆63Updated 4 years ago
- A cubic bézier curve created in Unity using line renderers 🏹☆38Updated 2 years ago
- A code focused strongly typed event system with global system and per GameObject system.☆79Updated 6 years ago
- Custom propery drawers to ease fields value management in Unity editor.☆39Updated 6 years ago