Synert / WipeoutClone
Wipeout clone in Unity
☆23Updated 11 months ago
Alternatives and similar repositories for WipeoutClone:
Users that are interested in WipeoutClone are comparing it to the libraries listed below
- A component based visual scripting solution for Unity powered by not quite bananas.☆18Updated 9 years ago
- Open-Source unity FPS system☆24Updated 6 years ago
- Basic framework for all my Unity3D Games☆14Updated 3 years ago
- A stealth AI library designed for use with Unity (C#)☆13Updated 5 years ago
- Dissolver is a third person hack and slash video game developed with Unity 3D. The gameplay mixes adventure and a hard combat system.☆41Updated 2 years ago
- This is a game where you play as Gerry who has entered into the famous Destruction Derby to once and for all prove to your friends you ar…☆19Updated 6 years ago
- A single-player first-person timed "parkour" game that implements bunnyhopping, surfing, and rocketjumping.☆13Updated 7 years ago
- Unity Retro FPS☆29Updated 4 years ago
- An inspection/examination system to read in-game signs, walls, etc☆13Updated last year
- Dungeon Generation using a BSP Tree in Unity☆25Updated 11 years ago
- Infinite islands generation☆21Updated 6 years ago
- Basic planetary terrain generator system.☆13Updated 6 years ago
- Source code with example for usage of the Vertex Lighting plugin for Unity 3D.☆10Updated 7 years ago
- State Machine Utility Package for Unity Projects☆24Updated last year
- A third person shooting game created with Unity 3D.☆18Updated 3 years ago
- "No Modern Videogame Has This Technology" I recreated the world famous Tom Clancy water "physics"☆23Updated 3 years ago
- A third person sandbox in Unity to develop action game-like projects☆14Updated 4 years ago
- Some naive experiments with procedural city generation in Unity☆19Updated 4 years ago
- An implementation of The Legend of Zelda's Timeshift Stone effect in Unity.☆24Updated 10 years ago
- 2D Brawler built in Unity C#☆29Updated 8 years ago
- A cheap and simple runtime Animator for skeletal meshes in Unity.☆19Updated 4 months ago
- The code for my series of articles on how to create various VFX or rendering styles in Unity by writing up your own shaders!☆16Updated 3 years ago
- Implementation of a tornado (twister) in Unity that can interact with the environment (including the clouds)☆30Updated 3 years ago
- Real Time Strategy Game made in Unity☆14Updated 5 years ago
- Simple camera controller for real-time strategy games, made in Unity C#.☆21Updated last year
- A Spelunky-Esque Terrain Generation System, Custom Character Controller and Inventory System in Unity☆12Updated 6 years ago
- ☆16Updated 6 years ago
- An experiment into procedural generation to generate landmasses and landscapes using Perlin noise.☆22Updated 4 years ago
- This is a presentation and project on how to use the Shader Editor released with Unity 2018.1☆20Updated 5 years ago
- ☆12Updated last year