Малювекi - это вымышленное название, для игры. Игра похоже на Minecraft, но полностью на своём движке написана мною на языке C#, вся хронология имеется на канале YouTube.
☆56Aug 8, 2023Updated 2 years ago
Alternatives and similar repositories for Mvk
Users that are interested in Mvk are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Игровой воксельный движок (Voxel game engine)☆23Mar 24, 2026Updated 3 weeks ago
- ☆36Nov 10, 2021Updated 4 years ago
- This is the code to go along with each tutorial videos☆19Apr 15, 2024Updated last year
- HOI4 Cross-platform Visual Editor☆12Nov 4, 2025Updated 5 months ago
- An extensible visual programming system.☆10May 8, 2016Updated 9 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- This repository contains source code for tutorials and articles posted on dreamstatecoding.☆32Jun 20, 2018Updated 7 years ago
- Comparing C# ECS with Benchmark.Net and Roslyn Source Generators☆27Apr 7, 2026Updated last week
- Shamir's Secret-Sharing for Mnemonic Codes in C#☆13Aug 14, 2024Updated last year
- Commander C# Scripting Addin that can be used to automate simple tasks in Markdown Monster without creating an Addin. Launch external too…☆12Dec 12, 2025Updated 4 months ago
- A simple educational C# game programming library built on top of Silk.NET.☆31Jan 13, 2026Updated 3 months ago
- a Borderlands 2 inspired, part-based random weapon generator for Unity Engine☆35May 9, 2020Updated 5 years ago
- Roslyn Code Fix / Source Generator for generating PropertyChanged from inner struct members.☆14Jul 7, 2023Updated 2 years ago
- A port of https://ogldev.org/ for Avalonia☆28Sep 30, 2022Updated 3 years ago
- A C# wrapper for SDL2 and SDL3☆17Jan 28, 2026Updated 2 months ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Perf optimize static websites hosted on IIS☆28Jun 29, 2016Updated 9 years ago
- A code generator for generating bindings for C# for C and COM libraries☆59Dec 20, 2025Updated 3 months ago
- Java pseudo-random number generation code with minimal dependencies.☆14Mar 31, 2026Updated 2 weeks ago
- Path tracing demos using Vulkan and Silk.Net☆41Jan 15, 2026Updated 2 months ago
- Useful template methods for WinUI3 projects☆18Aug 4, 2025Updated 8 months ago
- Markdown Monster Addin Registry☆14Dec 12, 2025Updated 4 months ago
- 2D and 3D Game Engine made with C++☆19Dec 18, 2023Updated 2 years ago
- Systems groups and update order for Arch ECS Framework☆11Nov 25, 2025Updated 4 months ago
- minecraft clone with Silk.NET☆13Jul 30, 2024Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry.☆74Dec 5, 2025Updated 4 months ago
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆16Jan 5, 2023Updated 3 years ago
- Panorama user interface for Portal 2: Community Edition☆16Updated this week
- DirectQ quake engine made by MH. Archive made for historical studies.☆10Aug 13, 2014Updated 11 years ago
- Syncfusion Uno Chart is an easy to use library for building native mobile and WebAssembly apps with C#, XAML from a single codebase. The …☆21Oct 6, 2021Updated 4 years ago
- Community version of the 2013 Source SDK☆12Aug 30, 2015Updated 10 years ago
- OpenGL 3D Game Tutorial of ThinMatrix☆15Mar 26, 2020Updated 6 years ago
- A Godot Engine addon for creating / modifying shapes☆14Oct 18, 2025Updated 5 months ago
- Wpf ColorPicker is a set of customs usercontrol that can take color in your app.☆11Dec 25, 2019Updated 6 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- This library provides struct based collections for high performance and low memory usage☆36Oct 27, 2024Updated last year
- Lightweight Business Object wrapper for Entity framework that handles CRUD operations and error handling.☆17Dec 28, 2025Updated 3 months ago
- SourceSDK's template library relicensed in BSD☆18Dec 15, 2025Updated 4 months ago
- A very basic quadtree image compression algorithm☆11Nov 22, 2020Updated 5 years ago
- Re-implement Comanche's voxel space terrain rendering algorithm with csharp☆12May 19, 2020Updated 5 years ago
- Chunk based 2D tilemap engine (Veldrid) and editor (WPF) written entirely in C#.☆21Dec 23, 2021Updated 4 years ago
- Unity Shader which achieves flat-shading, without the need for duplicating polygon vertices.☆10May 27, 2017Updated 8 years ago