SoylentGraham / PopDepthMap360
Scripts/demo/shader to render cubemap with depth output to equirect
☆11Updated 8 years ago
Alternatives and similar repositories for PopDepthMap360:
Users that are interested in PopDepthMap360 are comparing it to the libraries listed below
- simple CV pipeline prototype using Unity C# jobs☆18Updated 5 years ago
- Access your Windows machine's gryoscope information from within the Unity Editor!☆14Updated 6 years ago
- ☆12Updated 7 years ago
- ☆15Updated 6 years ago
- A Unity demo app that illustrates full opacity for hands with background elimination.☆18Updated 8 years ago
- Simulation of Stable Fluids using Unity, Jos Stam, SIGGRAPH 1999.☆12Updated 7 years ago
- ☆14Updated 5 years ago
- Minimum resources to create ImageEffect.☆17Updated 2 years ago
- Testing a sphere point picking function.☆25Updated 7 years ago
- ☆24Updated 7 years ago
- Example project using Lighting tools package and Cine lights package for Unity.☆24Updated 5 years ago
- fast parallel image processing on the CPU, using Unity C# jobs and Burst compilation☆21Updated 6 years ago
- ☆16Updated 7 years ago
- ☆30Updated 5 months ago
- Sensor fusion for Unity (gyroscope and accelerometer) to get smooth orientation data from mobile devices without drift. Based on github.c…☆32Updated 8 years ago
- A procedural model generator for Unity.☆22Updated 8 years ago
- Marching cubes with forward renderer☆21Updated 5 years ago
- An Editor Windows that lets you see and edit all references of your Scene Objects for the Game Engine Unity3D.☆11Updated 5 years ago
- ☆5Updated 2 months ago
- Mesh de-indexing utility☆24Updated 2 years ago
- Forked version of the Seurat plugin. Supports HDRP! Seurat is a scene simplification technology designed to process very complex 3D scene…☆17Updated 3 years ago
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Updated 6 years ago
- Test project for Unity 2019.3 and DXR. Realtime Sponza and HDRP Example scenes.☆12Updated 4 years ago
- ☆14Updated 4 years ago
- A library for Unity3D which enables someone to create an XR application for any XR headset and controllers through one unified set of abs…☆13Updated 5 years ago
- 3D volumetric fire on Unity☆13Updated 3 years ago
- Unity compute shader implementation of andy Lomas growth algorithm☆13Updated 5 years ago
- A replacement for Unity's GameObject.Find that supports CSS-like selectors and inactive GameObjects☆21Updated 6 years ago