Sollimann / airsim-clientLinks
A Rust client library for Airsim.
☆18Updated 2 years ago
Alternatives and similar repositories for airsim-client
Users that are interested in airsim-client are comparing it to the libraries listed below
Sorting:
- URDF parser for Rust☆43Updated 2 weeks ago
- A standalone Rust implementation of an Extended Kalman Filter for attitude estimation, designed for quadcopter applications.☆50Updated 8 months ago
- Halfedge mesh library in Rust☆28Updated 3 weeks ago
- Rust bindings for entity-gym.☆25Updated 2 years ago
- trajectory interpolation library for Rust and robotics☆31Updated 2 weeks ago
- 📷 📐 Geometric models of cameras for photogrammetry☆51Updated 4 months ago
- k: Kinematics Library for rust-lang☆208Updated last week
- RRT (Rapidly-exploring Random Tree) library in Rust☆40Updated 10 months ago
- Reinforcement Learning environments with Bevy☆98Updated 2 months ago
- Wheeled vehicle simulation using Bevy engine with Rapier's joints☆50Updated 3 years ago
- Robotics simulation controlled using either manual input or Meadow middleware☆15Updated last year
- Plotting library for the Bevy game engine.☆86Updated 2 months ago
- Publish/request middleware for robotics applications, with a focus on ease-of-use☆40Updated 4 months ago
- Rust computer vision core crate☆27Updated 5 years ago
- Optical Flow Processing Stack☆76Updated 3 years ago
- Multi-Agent FPS Gym Environment with bevy_rl☆25Updated 2 years ago
- Transforms points from one reference-frame representation to another.☆28Updated last week
- Computer vision library built on top of ndarray☆71Updated last year
- Fast implementation of QOI format in Rust☆94Updated 3 years ago
- 3D Physics Engine for Robotics in Rust☆36Updated last month
- Handle unexpected errors☆26Updated last year
- Rust library for scheduling, managing resources, and running DAGs 🌙☆36Updated 10 months ago
- A falling-sand toy written using Rust, Bevy and egui.☆30Updated last year
- Rust implementation of Stream VByte decompression algorithm☆15Updated 2 years ago
- rust implementation of octree algorithm for nearest neighbor search in 3D space☆47Updated 2 years ago
- Gamelike car simulation playground.☆163Updated last year
- STL loader for bevy, based on stl_io☆32Updated 2 weeks ago
- A Rust Library for High-Performance Tensor Exchange with Python☆48Updated 2 weeks ago
- An automatic differentiation library for both forward and reverse auto-diff via code transformation written in Rust.☆16Updated 3 years ago
- Helper library for rendering curves and surfaces modeled with Curvo in Bevy.☆18Updated last year