A simple cross-platform C++17 library for developing computational 3D graphics applications.
☆51Apr 1, 2025Updated 11 months ago
Alternatives and similar repositories for FaceGenBaseLibrary
Users that are interested in FaceGenBaseLibrary are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Pipeline for importing/exporting Souls games assets. Uses JKAnderson's SoulsFormats at its core.☆22Aug 19, 2025Updated 7 months ago
- Serial and parallel implementation of Dense 3D Face correspondence paper☆10May 26, 2019Updated 6 years ago
- ☆13Jun 8, 2014Updated 11 years ago
- 3D Face Reconstruction from a Single Image (3rd version)☆25Aug 18, 2015Updated 10 years ago
- FaceGrabber is introduced in the following paper: D. Merget, T. Eckl, M. Schwörer, P. Tiefenbacher, and G. Rigoll, “Capturing Facial Vide…☆11Sep 7, 2016Updated 9 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- [ICME2025] From 2D Images to 3D Model: Weakly Supervised Multi-View Face Reconstruction with Deep Fusion☆41Feb 12, 2026Updated last month
- A WebGL BVH file viewer created using the three.js library.☆16Jun 25, 2013Updated 12 years ago
- ☆20Feb 25, 2018Updated 8 years ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Jun 27, 2018Updated 7 years ago
- OodleSharp is a .NET library that uses the Oodle compression and decompression formats☆26Nov 22, 2017Updated 8 years ago
- Defold modding tool☆13Nov 21, 2023Updated 2 years ago
- 3D face reconstruction from a single image and face relighting.☆45Sep 27, 2019Updated 6 years ago
- 3D distance field generator.☆14Nov 28, 2014Updated 11 years ago
- ☆12Aug 22, 2017Updated 8 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- The code for the WACV24 paper: AU-Aware Dynamic 3D Face Reconstruction from Videos with Transformer☆16Nov 6, 2023Updated 2 years ago
- ☆31Sep 29, 2025Updated 6 months ago
- ☆14Dec 9, 2022Updated 3 years ago
- Implementation of Vaillant et. al. "Implicit Skinning: Real-Time Skin Deformation with Contact Modeling"☆42Oct 7, 2016Updated 9 years ago
- Blend shape facial animation☆51Nov 11, 2022Updated 3 years ago
- Animation and behavior toolkit for virtual characters and conversational agents☆11Sep 26, 2016Updated 9 years ago
- Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning wit…☆60Apr 25, 2025Updated 11 months ago
- A collection of tools to quickly setup a scene for 2d animation in Blender☆10Jul 22, 2020Updated 5 years ago
- Code for 3D face reconstruction from 2D image☆10Jan 20, 2022Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Made by me :)☆12Apr 20, 2021Updated 4 years ago
- Library for convenient access to Flightradar24 feeds.☆11Jan 28, 2023Updated 3 years ago
- ultra tiny suckless physics engine☆16Oct 18, 2022Updated 3 years ago
- This repository contain the source code of my C++ rig nodes for Autodesk Maya 2020+.☆11Feb 23, 2023Updated 3 years ago
- ☆42Jan 18, 2016Updated 10 years ago
- Spline IK joint chain creation tool for rigging in Maya.☆11Oct 26, 2019Updated 6 years ago
- Human IK 重定向工具☆13Mar 5, 2023Updated 3 years ago
- Some useful Blender scripts☆13Jan 15, 2025Updated last year
- Point bind deformer for Maya☆11May 9, 2022Updated 3 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Useful functionality for managing Microsoft Windows.☆15Jan 5, 2026Updated 2 months ago
- GUI Implementation for HTML5 Canvas☆28Dec 4, 2011Updated 14 years ago
- some source code link for the paper:Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodies☆62Jun 19, 2019Updated 6 years ago
- Official Implementation of "Skull-to-Face: Anatomy-Guided 3D Facial Reconstruction and Editing" (TVCG 2025)☆22May 13, 2025Updated 10 months ago
- Generate fur-like effect from a noise texture.☆10May 10, 2023Updated 2 years ago
- A demo showing how to use dlib and eos to fit a face mesh and project its 3d points as 2d on an image.☆17Oct 9, 2019Updated 6 years ago
- Stubble is a plugin for Autodesk Maya providing user-friendly virtual hairstyling, i.e., creation, editing, and animation of hair or fur …☆22Oct 29, 2014Updated 11 years ago