ShijieZhou-UCLA / DreamScene360Links
[ECCV 2024] DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting
☆115Updated 11 months ago
Alternatives and similar repositories for DreamScene360
Users that are interested in DreamScene360 are comparing it to the libraries listed below
Sorting:
- Novel View Extrapolation with Video Diffusion Priors☆125Updated 11 months ago
- [NeurIPS 2024] L4GM: Large 4D Gaussian Reconstruction Model☆237Updated 11 months ago
- [ECCV 2024] DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editing☆123Updated 6 months ago
- [NeurIPS 2024] Official code for "Splatter a Video: Video Gaussian Representation for Versatile Processing"☆156Updated last year
- [ECCV 2024] GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing☆128Updated 7 months ago
- ☆177Updated 10 months ago
- Gaussian splatting implementation of Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions☆120Updated last year
- [ CVPR 2025 ] We introduce LT3SD, a novel latent 3D scene diffusion approach enabling high-fidelity generation of infinite 3D environment…☆189Updated 2 months ago
- About Official code for TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts (Siggraph 2024 & TOG)☆121Updated last year
- [ICLR 2025] Latent Radiance Fields with 3D-aware 2D Representations☆124Updated 10 months ago
- [ICCV 2025] FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction☆216Updated 5 months ago
- Pytorch implementation of Pano2Room (SIGGRAPH Asia 2024)☆134Updated last year
- Official Implementation for STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians☆201Updated last year
- [CVPR2025] Official Implementation of AuraFusion360☆79Updated 6 months ago
- [SIGGRAPH Asia 2024] StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting☆201Updated last year
- Self-reimplemented version of Long-LRM.☆211Updated last month
- [CVPR 2025] GenFusion: Closing the Loop between Reconstruction and Generation via Videos☆155Updated 8 months ago
- [NeurIPS 2024] MVInpainter: Learning Multi-View Consistent Inpainting to Bridge 2D and 3D Editing☆134Updated last year
- [CVPR 2025] Code for Deformable Radial Kernel Splatting☆197Updated 8 months ago
- [NeurIPS 2024] DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos☆232Updated last year
- [NeurIPS 2024] Geometry-Aware Large Reconstruction Model for Efficient and High-Quality 3D Generation☆172Updated last year
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆193Updated last year
- [CVPR2025] MVGenMaster: Scaling Multi-View Generation from Any Image via 3D Priors Enhanced Diffusion Model☆140Updated 2 weeks ago
- ☆162Updated 5 months ago
- [CVPR 2025] 3DEnhancer: Consistent Multi-View Diffusion for 3D Enhancement☆102Updated 4 months ago
- GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation (TMLR)☆191Updated last year
- Instant3dit: Multiview Inpainting for Fast Editing of 3D Objects (CVPR 2025)☆61Updated 5 months ago
- [CVPR 2025] Official code for the paper "SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis"☆131Updated 10 months ago
- [ECCV 2024] Official code for: SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfer☆112Updated 6 months ago
- FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting (IJCAI-2024)☆63Updated 5 months ago