Sean-Bradley / StatsVRLinks
FPS and Custom Values HUD for WebVR & THREE.js Projects
☆36Updated last year
Alternatives and similar repositories for StatsVR
Users that are interested in StatsVR are comparing it to the libraries listed below
Sorting:
- Teleport module for WebVR, THREE.js and VRController.js projects☆35Updated last year
- An experimental project for online collaboration (WebXR, Three.js, WebRTC, multiplayer, positional audio)☆40Updated 4 years ago
- A module for grabbing objects in WebVR, Three.js and VRController.js projects☆12Updated last year
- Flexible version of built-in materials for three.js.☆34Updated 6 years ago
- ☆44Updated last year
- A feature repo for working on multi-layer support in WebXR. Feature leads: Rik Cabanier and Artem Bolgar (Oculus)☆93Updated 3 months ago
- ☆23Updated 8 months ago
- Collection of three.js examples using lygia shader library☆53Updated last year
- Yet another voxels engine☆31Updated 3 years ago
- Repo for immersiveweb.dev☆103Updated 5 months ago
- Examples of WebGL Physics Library☆53Updated 2 months ago
- Liquid shader with glass material using threejs and react-three-fiber☆55Updated last week
- AFrame components tailored for Oculus Quest☆29Updated 2 years ago
- ☆24Updated 2 years ago
- WebXR / VR Painting, drawing, and image editing app. Mirror of main location: https://gitlab.com/zach-geek/vartiste☆27Updated 2 years ago
- Game Development Toolkit for Three.js☆24Updated 2 years ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated last year
- First Person Controller☆24Updated 9 years ago
- Starter repo for THREE.js Locomotion☆37Updated 4 years ago
- Insert your face, detected in your camera feed, in a web 3D scene in real-time.☆40Updated 2 years ago
- A brief overview of techniques for optimizing 3D scenes for WebXR☆21Updated 2 years ago
- 🎞 A plugin for using DepthKit's volumteric captures in Three.js☆90Updated 2 years ago
- ☆12Updated 2 years ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆68Updated 11 months ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆184Updated 10 months ago
- Real-time Motion Graphics with WebGL☆35Updated last year
- ⏱ Unity-like updates for react-three-fiber☆12Updated 2 years ago
- WebGL shader effect☆34Updated 9 years ago
- An A-Frame component for rendering 3D text using troika-three-text☆76Updated last week
- Lightweight mesh class for faster rendering and to reduce memory.☆12Updated 3 years ago