tahv / mayawalkLinks
Collection of traversal algorithms for Autodesk Maya.
☆9Updated 4 years ago
Alternatives and similar repositories for mayawalk
Users that are interested in mayawalk are comparing it to the libraries listed below
Sorting:
- Point bind deformer for Maya☆11Updated 3 years ago
- Maya surface attract deformer☆16Updated 2 years ago
- Floating Shelf Window script for Maya☆13Updated 6 months ago
- Python based code for Maya☆17Updated last year
- Simple collision detection node.☆21Updated last year
- Custom Facial Rigging Tool for Game(Unreal)☆16Updated 6 years ago
- A python script for rendering in Maya renderView by frame.☆11Updated 7 years ago
- Maya raycast node☆13Updated 2 years ago
- Useful functionality for managing Microsoft Windows.☆13Updated last week
- Python wrapper for Perforce p4 command-line client☆17Updated last year
- Blur Studio's Post-Sculpting interface and deformer☆13Updated 6 months ago
- A Maya toolbox for composition and framing.☆20Updated 3 years ago
- The best Rivet tool ever made for Maya☆12Updated 5 years ago
- A production management system for CGI/VFX productions.☆12Updated 3 years ago
- Stack Based Rigging Framework☆16Updated 2 months ago
- A skinning context for Autodesk Maya whose brush smooths all influences at once.☆14Updated 4 years ago
- A Qt FileTreeView of Maya scripts.☆14Updated 3 years ago
- A home for the Freeform Rigging and Animation tools. An open source modular rigging system built on Maya that allows animators to lossle…☆34Updated last year
- Automated Topology Tools☆22Updated 3 years ago
- Data-Centric rigging sample data☆18Updated 3 years ago
- tension map node for Maya in Python☆17Updated last year
- Useful functionality to interact with Maya, including OOP nodes☆19Updated 2 months ago
- ZenTools for Maya☆22Updated this week
- Inverse Rig Mapping is a toolset for Maya to map skeletal animation data e.g. mocap data back to arbitrary character rigs using machine l…☆24Updated last year
- Export and import of skin cluster weights plug-in for Maya.☆20Updated 4 years ago
- USD in production☆15Updated last year
- 自动将Delta Mush的变形效果转换到SkinCluster上,从而减小场景开销或省去部分权重工作。☆13Updated 2 years ago
- ☆15Updated 5 years ago
- Python bindings for manipulating skin data in various DCCs☆33Updated 6 months ago
- Very fast and simple rivet-like solution for attaching objects to skinned meshes in Autodesk Maya☆15Updated 4 years ago