Scellow / libCDXLinks
libGDX port to C# using .NET Core
☆16Updated 6 years ago
Alternatives and similar repositories for libCDX
Users that are interested in libCDX are comparing it to the libraries listed below
Sorting:
- C# Port of libGDX☆26Updated 5 months ago
- Skeleton-based animation system for MonoGame.☆22Updated 9 months ago
- A framework to easily build 2D games using FNA.☆15Updated 2 years ago
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 8 months ago
- A 3d ui,style and interaction library for libgdx☆15Updated 7 years ago
- Shape rendering library for MonoGame.☆53Updated 2 months ago
- 2D game engine so simple it works☆13Updated 6 years ago
- Alternative to MonoGame Content Pipeline that loads raw assets.☆29Updated 6 months ago
- MonoGame Content Importers, Shaders, etc☆55Updated 2 years ago
- Base Monogame objects for managing relative transforms.☆25Updated 5 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆65Updated 2 years ago
- A 3D java game engine built on the libGDX framework.☆11Updated 4 years ago
- 2D game engine for mobile devices in C#.☆19Updated 2 years ago
- PBR shader implementation in libgdx☆16Updated 8 years ago
- C3DE is a 3D Game Engine powered by MonoGame☆129Updated 2 years ago
- Chroma Framework is a cross-platform 2D game development framework with focus on quick bring-up and hassle-free prototyping.☆29Updated last month
- Open source level editor toolkit built on FNA+ImGui.NET☆21Updated last year
- Various tools for use with LibGDX☆15Updated last year
- MonoGame conversion/port of various XNA shaders tutorials☆19Updated 8 years ago
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆30Updated 6 years ago
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.