SMPLCap / WHAC
[ECCV 2024] Official Code for "WHAC: World-grounded Humans and Cameras"
☆115Updated 3 weeks ago
Alternatives and similar repositories for WHAC:
Users that are interested in WHAC are comparing it to the libraries listed below
- Official code for "SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimation"☆109Updated 3 weeks ago
- The Fast Way From Vertices to Parametric 3D Humans☆90Updated last month
- Repository for ICCV23 paper: "ReFit: Recurrent Fitting Network for 3D Human Recovery"☆92Updated last year
- Hi4D: 4D Instance Segmentation of Close Human Interaction (CVPR2023)☆94Updated 11 months ago
- ETCH: Generalizing Body Fitting to Clothed Humans via Equivariant Tightness☆57Updated 3 weeks ago
- ☆96Updated 9 months ago
- Official implementation of "HumanRig: Learning Automatic Rigging for Humanoid Character in a Large Scale Dataset"☆67Updated 3 weeks ago
- [CVPR 2025] SAT-HMR: Real-Time Multi-Person 3D Mesh Estimation via Scale-Adaptive Tokens☆55Updated this week
- Toolkit for EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wild☆118Updated last year
- Our model BUDDI learns the joint distribution of interacting people☆152Updated 9 months ago
- [ICCV2023 oral] Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstruction☆98Updated 3 weeks ago
- PyTorch code for EgoHMR (ICCV 2023): Probabilistic Human Mesh Recovery in 3D Scenes from Egocentric Views☆72Updated last year
- ☆83Updated this week
- Estimate vertex-level 3D human-scene and human-object contacts across the full body mesh☆71Updated 2 months ago
- Code for the paper MultiPhys: Multi-Person Physics-aware 3D Motion Estimation (CVPR 2024)☆71Updated last month
- ☆48Updated 9 months ago
- Official PyTorch implementation of the ICCV '23 paper LiveHand☆65Updated last year
- Code for paper "Gaussian Garments: Reconstructing Simulation-Ready Clothing with Photo-Realistic Appearance from Multi-View Video"☆126Updated last week
- ReLoo: Reconstructing Humans Dressed in Loose Garments from Monocular Video in the Wild (ECCV2024)☆56Updated 7 months ago
- Official PyTorch implementation of the paper "SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generation" [ICCV 202…☆95Updated last week
- The Training and Demo code for: Ash: Animatable gaussian splats for efficient and photoreal human rendering (CVPR 2024)☆129Updated 9 months ago
- TapMo: Shape-aware Motion Generation of Skeleton-free Characters☆68Updated last year
- Toolbox for HuMMan Dataset☆107Updated 4 months ago
- SMPLitex – Official implementation☆106Updated last year
- W-HMR: Monocular Human Mesh Recovery in World Space with Weak-Supervised Calibration☆37Updated 5 months ago
- HARP: Personalized Hand Reconstruction from a Monocular RGB Video☆71Updated last year
- BEDLAM (CVPR 2023) render pipeline tools☆149Updated last year
- ☆80Updated last month
- The code for CVPR 2024 paper "Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaption"☆38Updated 6 months ago
- Official implementation of "Reconstructing Close Human Interaction from Multiple Views"☆39Updated last year