BEDLAM (CVPR 2023) render pipeline tools
☆179Apr 21, 2026Updated 3 months ago
Alternatives and similar repositories for bedlam_render
Users that are interested in bedlam_render are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆279Jan 14, 2026Updated 6 months ago
- ☆29Mar 10, 2026Updated 4 months ago
- Code for "D&D: Learning Human Dynamics from Dynamic Camera", ECCV 2022 Oral☆117Oct 12, 2022Updated 3 years ago
- Our model BUDDI learns the joint distribution of interacting people☆170May 7, 2026Updated 2 months ago
- Hi4D: 4D Instance Segmentation of Close Human Interaction (CVPR2023)☆99May 27, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ☆27Oct 5, 2023Updated 2 years ago
- ☆265Jun 21, 2023Updated 3 years ago
- Official implementation for the paper CHORE, ECCV'22☆97Nov 13, 2024Updated last year
- ☆251Nov 21, 2025Updated 8 months ago
- OpenXRLab Synthetic Data Rendering Toolbox☆308Sep 14, 2025Updated 10 months ago
- Toolkit for EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wild☆135Feb 19, 2026Updated 5 months ago
- [CVPR 2023] DynaCam dataset - 3D human trajectories in global coordinates from videos captured by dynamic cameras☆83Jun 30, 2023Updated 3 years ago
- use Blender software to visualize mesh sequences☆24Sep 2, 2019Updated 6 years ago
- [ECCV 2022] ARAH: Animatable Volume Rendering of Articulated Human SDFs☆190Feb 27, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆260Oct 24, 2023Updated 2 years ago
- Official implementation of the paper "PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios" (CVPR 2024).☆73Jun 25, 2024Updated 2 years ago
- The official code for BSTRO in paper: Capturing and Inferring Dense Full-Body Human-Scene Contact, CVPR2022☆103May 13, 2023Updated 3 years ago
- [NeurIPS 2022] Official implementation of "NeMF: Neural Motion Fields for Kinematic Animation"☆11Jul 11, 2026Updated last week
- A set of tools to visualize and interact with sequences of 3D data.☆741May 7, 2026Updated 2 months ago
- Code of "NIKI: Neural Inverse Kinematics with Invertible Neural Networks for 3D Human Pose and Shape Estimation", CVPR 2023☆279Jul 17, 2023Updated 3 years ago
- [NeurIPS 2023] Official Code for "SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation"☆1,210Feb 12, 2026Updated 5 months ago
- [ECCV 2022] Skeleton-free Pose Transfer for Stylized 3D Characters☆207Nov 21, 2023Updated 2 years ago
- [CVPR 2023] CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decomposition☆42Mar 26, 2023Updated 3 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Code for our CVPR'23 paper - "FLEX: Full-Body Grasping Without Full-Body Grasps"☆110Feb 2, 2024Updated 2 years ago
- Official ECCV 2022 repository for SUPR: A Sparse Unified Part-Based Human Representation☆183Sep 30, 2024Updated last year
- This is the codebase for SHOW in Generating Holistic 3D Human Motion from Speech [CVPR2023],☆238Sep 8, 2024Updated last year
- [CVPR'23, Highlight] ECON: Explicit Clothed humans Optimized via Normal integration☆1,203Sep 17, 2024Updated last year
- [NeurIPS 2023] Official implementation of the paper "Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Dataset"☆883Mar 3, 2025Updated last year
- The Fast Way From Vertices to Parametric 3D Humans☆186Updated this week
- [SIGGRAPH Asia '23] FLARE: Fast Learning of Animatable and Relightable Mesh Avatars☆150Dec 4, 2024Updated last year
- Relative Human dataset, CVPR 2022☆142Mar 22, 2025Updated last year
- The official implementation of the paper "Human Motion Diffusion as a Generative Prior"☆526Apr 21, 2026Updated 3 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Official PyTorch implementation of the paper "TEMOS: Generating diverse human motions from textual descriptions", ECCV 2022 (Oral)☆453Dec 13, 2023Updated 2 years ago
- CVPR 2024: The official implementation of HumanNorm☆208Mar 2, 2024Updated 2 years ago
- ☆533Mar 4, 2024Updated 2 years ago
- DNA-RENDERING: A Diverse Neural Actor Repository for High-Fidelity Human-centric Rendering☆246May 2, 2025Updated last year
- Learning Disentangled Avatars with Hybrid 3D Representations. (Face, Body, Hair and Clothing)☆269Sep 27, 2023Updated 2 years ago
- BEDLAM 2.0 (NeurIPS 2025) render pipeline tools☆20Apr 21, 2026Updated 3 months ago
- OpenXRLab Multi-view Motion Capture Toolbox and Benchmark☆415May 19, 2026Updated 2 months ago