dancasas / SMPLitex
SMPLitex – Official implementation
☆106Updated last year
Alternatives and similar repositories for SMPLitex:
Users that are interested in SMPLitex are comparing it to the libraries listed below
- ☆102Updated 4 years ago
- Code of [SIGGRAPH 2023] "PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modeling"☆161Updated last year
- Official repository for CVPR 2024 highlight paper 4D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotations.☆111Updated last year
- Learning Disentangled Avatars with Hybrid 3D Representations. (Face, Body, Hair and Clothing)☆257Updated last year
- The Fast Way From Vertices to Parametric 3D Humans☆90Updated last month
- Repository for ICCV23 paper: "ReFit: Recurrent Fitting Network for 3D Human Recovery"☆92Updated last year
- High-Fidelity Clothed Avatar Reconstruction from a Single Image (CVPR2023)☆118Updated 11 months ago
- HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Prior☆138Updated 2 months ago
- MonoHuman: Animatable Human Neural Field from Monocular Video (CVPR 2023)☆136Updated last year
- The Training and Demo code for: Ash: Animatable gaussian splats for efficient and photoreal human rendering (CVPR 2024)☆129Updated 9 months ago
- Official code for "SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimation"☆109Updated 3 weeks ago
- ☆65Updated last month
- [CVPR 2024] SiTH: Single-view Textured Human Reconstruction with Image-Conditioned Diffusion☆167Updated 2 months ago
- [ICCV2023 oral] Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstruction☆98Updated 3 weeks ago
- [CVPR 2024 (Highlight)] Relightable and Animatable Neural Avatar from Sparse-View Video☆117Updated last year
- [CVPR 2024] IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing☆98Updated 7 months ago
- ☆76Updated 9 months ago
- Our model BUDDI learns the joint distribution of interacting people☆152Updated 9 months ago
- The official implementation of the paper "MAS: Multiview Ancestral Sampling for 3D Motion Generation Using 2D Diffusion"☆121Updated last year
- A Wiki on Body-Modelling Technology, maintained by Meshcapade GmbH.☆102Updated last year
- HeadCraft (3DV 2025)☆80Updated 3 months ago
- Offical code of TECA: Text-Guided Generation and Editing of Compositional 3D Avatars☆86Updated last year
- BEDLAM (CVPR 2023) render pipeline tools☆149Updated last year
- Hi4D: 4D Instance Segmentation of Close Human Interaction (CVPR2023)☆94Updated 11 months ago
- CVPR 2024: The official implementation of HumanNorm☆194Updated last year
- [SIGGRAPH Asia '23] FLARE: Fast Learning of Animatable and Relightable Mesh Avatars☆143Updated 5 months ago
- [NeurIPS 23] Official repository for NeurIPS 2023 paper "Global-correlated 3D-decoupling Transformer for Clothed Avatar Reconstruction"☆109Updated last year
- Official PyTorch implementation of the ICCV '23 paper LiveHand☆65Updated last year
- Inference code for "DINAR: Diffusion Inpainting of Neural Textures for One-Shot Human Avatars"☆109Updated last year
- ☆64Updated last year