dancasas / SMPLitexLinks
SMPLitex – Official implementation
☆113Updated last year
Alternatives and similar repositories for SMPLitex
Users that are interested in SMPLitex are comparing it to the libraries listed below
Sorting:
- Code of [SIGGRAPH 2023] "PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modeling"☆163Updated 2 years ago
- ☆107Updated 4 years ago
- Learning Disentangled Avatars with Hybrid 3D Representations. (Face, Body, Hair and Clothing)☆262Updated last year
- The Fast Way From Vertices to Parametric 3D Humans☆127Updated last month
- High-Fidelity Clothed Avatar Reconstruction from a Single Image (CVPR2023)☆117Updated last year
- BEDLAM (CVPR 2023) render pipeline tools☆162Updated last year
- Official repository for CVPR 2024 highlight paper 4D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotations.☆122Updated last year
- ☆76Updated last year
- [CVPR 2024] SiTH: Single-view Textured Human Reconstruction with Image-Conditioned Diffusion☆184Updated 6 months ago
- [ECCV 2024] Official Code for "WHAC: World-grounded Humans and Cameras"☆123Updated 4 months ago
- The official implementation of the paper "MAS: Multiview Ancestral Sampling for 3D Motion Generation Using 2D Diffusion"☆121Updated last year
- Repository for ICCV23 paper: "ReFit: Recurrent Fitting Network for 3D Human Recovery"☆97Updated last year
- Our model BUDDI learns the joint distribution of interacting people☆158Updated last year
- The Training and Demo code for: Ash: Animatable gaussian splats for efficient and photoreal human rendering (CVPR 2024)☆130Updated last year
- [SIGGRAPH Asia '23] FLARE: Fast Learning of Animatable and Relightable Mesh Avatars☆146Updated 8 months ago
- [CVPR 2023] Learning Locally Editable Virtual Humans☆180Updated last year
- ☆255Updated last year
- HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Prior☆145Updated 6 months ago
- Hi4D: 4D Instance Segmentation of Close Human Interaction (CVPR2023)☆95Updated last year
- MonoHuman: Animatable Human Neural Field from Monocular Video (CVPR 2023)☆135Updated last year
- Toolkit for EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wild☆125Updated last year
- Code for CVPR2023 paper "HOOD: Hierarchical Graphs for Generalized Modelling of Clothing Dynamics"☆183Updated 3 months ago
- Offical code of TECA: Text-Guided Generation and Editing of Compositional 3D Avatars☆86Updated last year
- Code for SIGGRAPH2024 paper "ContourCraft: Learning to Resolve Intersections in Neural Multi-Garment Simulations"☆88Updated 3 weeks ago
- [ICCV2023 oral] Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstruction☆101Updated 4 months ago
- CVPR 2024: The official implementation of HumanNorm☆204Updated last year
- ☆250Updated 6 months ago
- [ICCV 2025 Oral] DPoser-X: Diffusion Model as Robust 3D Whole-body Human Pose Prior☆142Updated last week
- DNA-RENDERING: A Diverse Neural Actor Repository for High-Fidelity Human-centric Rendering☆230Updated 3 months ago
- [ICCV 2023, Oral] Chupa: Carving 3D Clothed Humans from Skinned Shape Priors using 2D Diffusion Probabilistic Models☆97Updated last year