SCRN-VRC / Language-Translation-with-Fragment-Shaders
EN to JP and JP to EN with transformer models
☆95Updated 2 years ago
Alternatives and similar repositories for Language-Translation-with-Fragment-Shaders:
Users that are interested in Language-Translation-with-Fragment-Shaders are comparing it to the libraries listed below
- ☆42Updated last month
- World of Warcraft inspired Volumetrics that hold up well in VR with small cost to performance. (You have to not be dumb when placing it t…☆85Updated 4 years ago
- Lighting library for toon shaders☆54Updated 2 years ago
- A modern object detector inside fragment shaders☆60Updated 3 years ago
- Small demo project showing how to compact sparse textures on GPUs efficiently in unity.☆31Updated 2 years ago
- Reflex Shader 2☆41Updated 3 years ago
- ☆24Updated 2 years ago
- Documenting obscure technical shader knowledge (mostly VRChat specific)☆192Updated 10 months ago
- Clustered lighting for the Unity Built-In Pipeline in VRChat.☆40Updated last month
- Official VRC shader dev entrance exam. (Not really though)☆27Updated 2 years ago
- A collection of Unity shaders and scripts for VRChat.☆69Updated 3 years ago
- A VRChat in-game 3D Model Loader World gimmick, focusing on GLB/VRM☆24Updated 2 months ago
- ☆49Updated 9 months ago
- GeneLit is an alternative to standard shader for Unity built-in pipeline.☆35Updated 2 months ago
- CNLohr's repo for his Unity assets and other shader notes.☆170Updated 3 months ago
- Collection of Unity shaders, scripts and prefabs oriented for usage in VRChat☆51Updated 2 years ago
- A physically accurate screen shader, that displays the screen as subpixels.☆33Updated last year
- An open-source stereo-correct screen-space shader for Unity, mainly intended for usage in animations and games such as VRChat.☆66Updated last year
- A script that handles converting Bakery RNM and SH directional lightmap bindings into a format that VRChat can process☆94Updated 5 years ago
- Unity extension tools created by momoma☆43Updated 3 weeks ago
- VRChat上での動きをHumanoidAnimationとして出力します☆67Updated last month
- SVM using HOG descriptors implemented in fragment shaders☆52Updated 3 years ago
- This repo has 3 projects: 🟡 Blendshape Viewer lets you visually browse blendshapes. 🔵 Animation Viewer lets you preview animations in t…☆88Updated last year
- Audio detection with visemes in a fragment shader☆31Updated 3 years ago
- A Unity script which transforms the histogram of textures to be gaussian for the purpose of variance-preserving blending as described by …☆29Updated 3 years ago
- Implemented with a simple min-max tree of two depth☆48Updated 4 years ago
- Unityでのシェーダー開発に関するメモ☆95Updated last year
- ☆51Updated 2 years ago
- ☆27Updated 2 years ago
- Allows two avatars to be holding hands, designed for dancing. A very simplistic IK system is reprogrammed within the shader code.☆71Updated 5 years ago