CBerry22 / Path-Based-Mesh-Generation-YTLinks
☆24Updated 3 years ago
Alternatives and similar repositories for Path-Based-Mesh-Generation-YT
Users that are interested in Path-Based-Mesh-Generation-YT are comparing it to the libraries listed below
Sorting:
- Stylized Sky Shader in Godot 4☆47Updated 2 years ago
- A very simple Godot Engine Plugin to get realistic lights on your 3D Scene☆42Updated last year
- GameDev Compass tutorials monorepo☆57Updated 7 months ago
- Yet Another MultiMesh Scatter for Godot☆43Updated 9 months ago
- Here is Millu's Advanced Vehicle System for Godot 4+☆62Updated 3 weeks ago
- ☆63Updated 2 years ago
- Flight navigation in free space for Godot4☆49Updated 2 months ago
- Addon for creating procedural stairs in Godot Engine☆34Updated last year
- An updated vertex animation demo for Godot 4.3☆22Updated 10 months ago
- Remake of Rune game mechanics from The Legend of Zelda - Breath of The Wild☆109Updated 4 years ago
- Provides parallax 2D node to avoid using ParallaxBackground☆23Updated 2 years ago
- CSG-Preset, Whitebox, Kit-Bash and Prototype Utilities for Godot Game Engine☆44Updated 4 years ago
- ☆38Updated 4 months ago
- String-based light animation system for Godot engine☆55Updated 2 months ago
- Electricity shader for Godot. Done for Godot Monthly VFX Challenge☆29Updated 4 years ago
- A library providing functions to help calculate and work with 3D projectile trajectories in the Godot game engine.☆36Updated 3 years ago
- A Godot 4.x Plugin for Dynamic Day Night Cycles☆43Updated 2 years ago
- ☆17Updated last year
- Add-on for Godot Engine to generate simple 3D platformer terrain meshes based on bezier curves☆72Updated last year
- A godot plugin to convert CSG to MeshInstance☆48Updated 3 years ago
- Procedural mesh fragmentation algorithm for Godot 4.2☆32Updated 11 months ago
- An easy helper class to view any scene on a panel in 3d (godot 4.1+)☆20Updated last year
- release for m terrain plugin☆36Updated 4 months ago
- A dynamic catenary shader for Godot engine (hanging chains, ropes etc.)☆22Updated 7 months ago
- This is a simple, yet customizable tool that makes it very easy to implement a grappling hook in your 3D FPS game.☆27Updated last year
- Compass implementation for different needs in Godot Engine. Adds new Compass3D, Compass2D and CompassBar node in Editor.☆34Updated last year
- Project files☆15Updated last year
- ☆47Updated last year
- A set of examples for Control- and Window-based GUI scaling in Godot☆24Updated 8 months ago
- A 3D shader meant for adding parallax to a single surface. Contains an example, and documented code.☆28Updated last year