kubaxius / SDFAddonLinks
Collection of Signed Distance Functions in the form of Godot Visual Shader Language nodes.
☆9Updated last year
Alternatives and similar repositories for SDFAddon
Users that are interested in SDFAddon are comparing it to the libraries listed below
Sorting:
- Project files☆12Updated last year
- ☆34Updated last year
- A Godot 4 addon for stylish shell fur☆13Updated last year
- Scripts for car damage system in Godot☆21Updated 3 years ago
- Plugin for Godot 4 to visualize a path☆14Updated 2 years ago
- a 3d control node for godot 4☆12Updated last year
- Mesh painter plugin for Godot☆27Updated 2 years ago
- Godot addon that simplifies working with MultimeshInstances☆13Updated 4 years ago
- ☆26Updated 6 months ago
- A test project for advanced interactive grass☆33Updated 2 years ago
- Lens Flares for Godot 4☆18Updated 2 months ago
- A plugin for Godot to create compute shaders☆28Updated 3 months ago
- An easy helper class to view any scene on a panel in 3d (godot 4.1+)☆20Updated last year
- ☆11Updated 4 years ago
- Collection of useful things☆22Updated 11 months ago
- Godot - editor for path 3D☆17Updated last year
- ☆37Updated 2 years ago
- A Mannequin with a full body Rig and an IK made directly in Godot Engine 4☆21Updated 2 years ago
- A set of simple Godot 3D nodes for extruding, tiling, and instancing 3D meshes along a path. Implemented as a C++ GDExtension.☆43Updated last week
- Recreation of the beautiful explosions of BotW in Godot. I plan on making a tutorial for this.☆22Updated 3 years ago
- A ceiling mounted camera which looks around between defined points. Can detect and track a player character.☆14Updated 2 years ago
- A Godot 4.4 plugin for speeding up workflows when using premade assets☆37Updated 2 months ago
- Art assets for desert scene☆17Updated 3 years ago
- Godot port of Gilbert's procedural recoil system for unity☆18Updated last year
- Making property management easier!☆10Updated 7 months ago
- A simple LOD and Chunking Solution for Godot.☆19Updated 2 years ago
- This is a basic implementation of a third person controller in Godot 4.0 with basic state machine.☆14Updated 2 years ago
- A procedural linear stairs generator for the Godot game engine.☆11Updated 2 years ago
- A Counter Strike style customizable crosshair for Godot 4.2☆16Updated 9 months ago
- semi-procedural-animation☆25Updated 3 years ago