PhilipLudington / CatLikeCodingLinks
Tutorials I followed from catlikecoding.com (not my tutorials)
☆13Updated 4 years ago
Alternatives and similar repositories for CatLikeCoding
Users that are interested in CatLikeCoding are comparing it to the libraries listed below
Sorting:
- ☆16Updated 5 years ago
- Minimalist simplex library☆46Updated 3 years ago
- A demo to show rendering custom draw calls in the Unity's SRP framework. Take planar shadow rendering for example.☆29Updated 5 years ago
- Control Unity Post-Process Effects with Timeline☆25Updated 6 years ago
- Draw 2D meta-ball with fragment shader.☆33Updated 6 years ago
- 基于深度的Bloom实现☆17Updated 6 years ago
- Easy unity3d ConvexHull range detecter一个简单的unity凸/凹包范围检测器,可以用作场景事件碰撞等☆32Updated 6 years ago
- ☆16Updated 8 years ago
- Procedural trees generated using L-Systems☆22Updated 8 years ago
- Blur effect that supports clipping☆12Updated 6 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆25Updated 5 years ago
- Sync Utilities For Mirror☆16Updated 3 months ago
- use some unity graphic API to display outline post processing.☆26Updated 7 years ago
- Simple GPU Occlusion for Lens Flares☆19Updated 5 years ago
- Extending a Unity3d Inspector window to show int tags☆32Updated 7 years ago
- Core utilities for Unity3D☆16Updated last month
- Testing new Mesh support for NativeArray in Unity 2019.3☆10Updated 5 years ago
- Unity Fog Of War for mobile☆38Updated 2 years ago
- My own flavor of Unity Technologies' Atmospheric Scattering that was used in The Blacksmith short demo.☆16Updated 8 years ago
- Workaround for jobified raycasts limitations☆19Updated 5 years ago
- Rule based SpriteAtlas Generator for Unity3D☆14Updated last year
- Custom Editor script for Unity 5 LineRenderer component☆18Updated 6 years ago
- A color management solution for Unity☆16Updated 4 years ago
- Experimental progressive GI renderer in Unity using physics raycasts for light rays☆35Updated 8 years ago
- Behaviour Tree and Finite State Machinem with Unity☆13Updated 6 years ago
- 2D shader-based lighting system for Unity3D☆15Updated 6 years ago
- General-purpose Unity3D utilities library☆18Updated last month
- ☆29Updated 8 years ago
- A voxel-based wind system for Unity with high quality and performance.☆14Updated 6 months ago
- Implementing GGPO with Kimbatt's deterministic Unity physics.☆13Updated 3 years ago