smashriot / SRNormalLightingLinks
Normal Mapped Lighting for 2D Sprites in Futile for Unity
☆16Updated 9 years ago
Alternatives and similar repositories for SRNormalLighting
Users that are interested in SRNormalLighting are comparing it to the libraries listed below
Sorting:
- ☆29Updated 8 years ago
- 2D Visibility / Shadow casting☆40Updated 10 years ago
- Demonstrating how new Shadowmask feature works in Unity☆29Updated 8 years ago
- A library for Unity to support creating and modifying curves in the editor.☆62Updated 3 years ago
- Adaptation of the standard Unity PBS shader to include Toon lighting☆28Updated 8 years ago
- Shadow map for 2D game.☆37Updated 6 years ago
- Unity Quadtree using Texture2D (based on CodingTrain tutorial)☆47Updated 7 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆25Updated 6 years ago
- ☆33Updated 7 years ago
- Procedural trees generated using L-Systems☆22Updated 8 years ago
- Easy unity3d ConvexHull range detecter一个简单的unity凸/凹包范围检测器,可以用作场景事件碰撞等☆32Updated 6 years ago
- A visual effect for unity that leaves a series of transparent copies of sprites behind☆36Updated 9 years ago
- Draw 2D meta-ball with fragment shader.☆34Updated 6 years ago
- Timelord is a demo for custom blending of Unity3D Timelines.☆43Updated 7 years ago
- Extending a Unity3d Inspector window to show int tags☆33Updated 7 years ago
- Library with useful scripts and systems for Unity3D game development☆21Updated 5 years ago
- 视野遮挡渲染☆30Updated 7 years ago
- 2D dynamic shadows for the Unity engine☆27Updated 6 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- A collection of free to use effects for Unity3D☆47Updated 9 years ago
- color spreading post-processing effect in Unity☆42Updated 3 years ago
- A simple collection of jobs used for view frustum culling☆53Updated 6 years ago
- Game UI panel controller☆49Updated 5 years ago
- ☆17Updated 7 years ago
- Unity project for "A Technical Deep-Dive into Unity's Asset Pipeline" presented at Develop: 2018☆36Updated 4 years ago
- A project that solves the the UI rendering issue in the linear space.☆23Updated 5 years ago
- Visual story/dialog editor for my long-term game project.☆32Updated 5 years ago
- ☆26Updated 9 months ago
- Unity Octree☆51Updated 7 years ago
- [DEPRECATED] A configuration tool for the Unity lightmapping system that exposes all available Beast XML settings.☆44Updated 10 years ago