Pandinosaurus / csharp-aruco-tuto
A small tutorial for Aruco Markers detection in CShap with EmguCV.
☆18Updated 6 years ago
Alternatives and similar repositories for csharp-aruco-tuto:
Users that are interested in csharp-aruco-tuto are comparing it to the libraries listed below
- Video file & rtsp stream playback for Unity3D☆30Updated 7 years ago
- Access your Windows machine's gryoscope information from within the Unity Editor!☆14Updated 6 years ago
- A Unity project with emguCV☆13Updated 4 years ago
- This example project show how create a simple point cloud into Unity (Windows and Android)☆21Updated 6 years ago
- A small project showing off the Inverse dynamics available in Unity☆103Updated 2 years ago
- Experimenting with Finite Element Methods in Unity☆15Updated 6 years ago
- Unity Oculus Quest VR Hand Tracking Template☆33Updated 4 years ago
- fast parallel image processing on the CPU, using Unity C# jobs and Burst compilation☆21Updated 6 years ago
- An example of VR application to teleoperate robotic swarms☆14Updated 6 years ago
- TCP Server, Console TCP Client, and Unity3d TCP Client examples☆12Updated 5 years ago
- Reduce geometry of meshes, optimised for VR experience.☆26Updated 6 years ago
- A Unity plugin to preview Mixed Reality content directly on your HoloLens and Android phone in Play Mode, without building☆24Updated 4 months ago
- Clone of tf-jam project that uses Tensorflow inside of Unity☆12Updated 6 years ago
- An Efficient Probabilistic 3D Mapping Framework Based on Octrees. A Unity C# port of the original C++ implementation.☆25Updated 6 years ago
- I built the Unity3d project with meuse.co.jp code.☆38Updated 7 years ago
- A Unity utility for simply converting between different coordinate frames.☆21Updated last year
- A rigged human dummy model with a non-uniform topology☆18Updated 4 years ago
- Marching cubes with forward renderer☆21Updated 5 years ago
- This is an example project showing how to align multiple RealSense D400+ cameras using an April Tag inside of Unity.☆18Updated 3 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- AGX Dynamics Unity 3D plugin☆73Updated this week
- Traffic Simulation in Unity3d☆13Updated 6 years ago
- This Unity package extends the functionality of the barracuda-inference-base package to perform object detection using YOLOX models.☆12Updated last year
- segmentation shader for unity3d☆14Updated 5 years ago
- ☆28Updated 5 years ago
- ☆18Updated 4 years ago
- Maps depth texture values to RGB channels☆11Updated 5 years ago
- Unity code, which enables you to query closest point on 3D mesh. It is quite optimized but can be optimized further. Uses kd-tree with so…☆12Updated 8 years ago
- Project developed in Unity 2019, using rigging Animation and Kinect V2☆22Updated 4 years ago
- MoveNet 3D pose detection sample in Unity Engine.☆17Updated last year