PacktPublishing / Mastering-Unity-Shaders-and-EffectsLinks
Code repository for Mastering Unity Shaders and Effects, published by Packt
☆24Updated 3 years ago
Alternatives and similar repositories for Mastering-Unity-Shaders-and-Effects
Users that are interested in Mastering-Unity-Shaders-and-Effects are comparing it to the libraries listed below
Sorting:
- Unity-5.x-Animation-Cookbook☆51Updated 2 years ago
- Unity 2017 Game AI Programming Third Edition published by Packt☆85Updated 2 years ago
- Unity 2017 Game Optimization, Second Edition, published by Packt☆49Updated 4 years ago
- A simple node editor using the Unity GUI☆43Updated 9 years ago
- Simple HD RP project to showcase new Lit master node.☆73Updated 6 years ago
- An extendable node editor for Unity developers.☆23Updated 9 years ago
- Unity Game Optimization, Third Edition, published by Packt.☆65Updated 4 years ago
- ☆50Updated 9 years ago
- ☆104Updated 4 years ago
- Node Editor for Raymarch Model System☆37Updated 8 years ago
- Turn your Unity methods into buttons just by adding an attribute☆86Updated 7 years ago
- Mobile optimised shader for Unity 3D☆92Updated 3 years ago
- Unity3D NGUI Infinite Scroll Example☆26Updated 9 years ago
- unity3d multi threading helper class with two examples☆32Updated 12 years ago
- This is a project demonstrating the capabilities of the Unity 3D engine. Everything is taken from all over the place. Links to the origin…☆67Updated 8 years ago
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆43Updated last year
- an Implementation of Illustrative Rendering in Team Fortress 2 with Unity☆47Updated 8 years ago
- Unity plugin for UI widget develop.☆53Updated last year
- New version is here https://github.com/sebas77/Svelto-IoC☆96Updated 8 years ago
- Timeline Editor for Unity☆91Updated last month
- Unityで波打つ水表現のサンプル☆84Updated 7 years ago
- SS-System for Unity3d: Scene & UI Manager!☆28Updated 11 months ago
- An implementation of 'Ray Tracing in One Weekend', using C# and Unity's Burst compiler☆45Updated 4 years ago
- Adaptation of the standard Unity PBS shader to include Toon lighting☆28Updated 8 years ago
- ShaderBooks☆62Updated 8 years ago
- A custom unity3d capsule character controller that uses its own collision detection system.☆104Updated 5 years ago
- ☆20Updated 5 years ago
- Unity project for "A Technical Deep-Dive into Unity's Asset Pipeline" presented at Develop: 2018☆36Updated 4 years ago
- C# port of unity3d-webviw-integration sample on https://github.com/keijiro/unity-webview-integration☆78Updated 11 years ago
- A community effort to create an ocean object for Unity.☆50Updated 15 years ago