AurelWu / HexMapLibraryLinks
working with hexagonal maps in unity made easy.
☆54Updated 4 years ago
Alternatives and similar repositories for HexMapLibrary
Users that are interested in HexMapLibrary are comparing it to the libraries listed below
Sorting:
- Components and utilities for Unity3D for working with hexagonal maps.☆43Updated 12 years ago
- A Unity3D port of Baran Kahyaoglu's Map Generator - http://www.barankahyaoglu.com/blog/page/MapGenerator.aspx☆61Updated 14 years ago
- Procedural Generation Tilemaps with unity☆39Updated 10 years ago
- A library to manage 2D hexagonal tiles in Unity.☆78Updated 4 years ago
- Unity tool for procedural generation of two-dimensional maps.☆71Updated 6 years ago
- Unity package providing a cube coordinate system for building and using hexagonal tiles for gameplay.☆47Updated 3 years ago
- A simple behaviour tree implementation for Unity☆60Updated 5 years ago
- Powder Toy Game using Unity ECS☆53Updated 7 years ago
- BehaviorLibrary is a framework for creating behavior trees for game AI. It is free to use, modify, and redestribute as covered under the …☆59Updated 12 years ago
- Goal-Oriented Action Planning framework with examples for Unity (RUS).☆77Updated 5 years ago
- Unity random level generation☆35Updated 6 years ago
- Find paths in Unity Tilemaps with A* Search☆113Updated 4 years ago
- A Unity3d MVC implementation of a turn based game.☆48Updated 6 years ago
- Dungeon generation and navigation using constrained random walks and A* in Unity☆51Updated 5 years ago
- Unity multi language dialogues content management system.☆66Updated 4 years ago
- Generate random maps from premade rooms in Unity☆25Updated 7 years ago
- Unity based example for Svelto ECS☆60Updated 6 years ago
- A small 2D Space RTS made with Unity ECS (DOTS) with Boid (flocking) system.☆22Updated 4 years ago
- Polygon Map generation based on Red Blob Games Article☆58Updated 4 years ago
- A lightweight finite state machine framework, intended for Unity but not required.☆41Updated 7 years ago
- Behavior Designer tasks/var types I've made for my own projects - scroll down for Read me- a few of these tasks use the assets "DoTween" …☆56Updated 6 years ago
- Very simple, lightweight Entity Component System platform based on archetype architecture☆28Updated 11 months ago
- Simple C# 2D physics engine written on top of LeoEcsLite framework just for training.☆25Updated last year
- ☆29Updated 5 years ago
- Procedural, hexagonal map generator and editor for Unity☆18Updated 5 years ago
- NavMeshSurface2DBaker is a Unity Package that provides functionality to bake 2D colliders into NavMeshSurface components.☆46Updated 4 years ago
- Entitas Shmup - An advanced example project to teach how to use Entitas with Unity physics and unit test☆77Updated 8 years ago
- Bare-bones utility AI implementation for Unity3d.☆64Updated 5 years ago
- A procedural dungeon generator with connected paths created from a spanning tree☆70Updated 4 years ago
- A tile system extension for the Unity game engine supporting 2D and 3D tiles.☆55Updated 7 years ago