RillServer是一套基于skynet的通用游戏服务端框架,适合大作战、棋牌、RPG、策略等多种类型的游戏服务器
☆32Jul 5, 2018Updated 7 years ago
Alternatives and similar repositories for RillServer
Users that are interested in RillServer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 开源棋牌服务器框架,使用skynet,网络协议使用pbc版的protobuf,数据库使用mongodb☆20Aug 10, 2017Updated 8 years ago
- 一个skynet+mysql+redis服务器架构☆43Jan 13, 2019Updated 7 years ago
- 球球大作战,前端分h5、u3d版,后端skynet☆103Feb 20, 2019Updated 7 years ago
- a game server by using skynet.☆12Oct 27, 2022Updated 3 years ago
- A lightweight game server implemented in Rust and Lua☆33Nov 20, 2025Updated 4 months ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- skynet aoi☆29Dec 17, 2024Updated last year
- 一个基于skynet的棋牌游戏服务端,也可以作为其他类型的游戏服务端☆15Sep 15, 2021Updated 4 years ago
- ☆252Sep 6, 2015Updated 10 years ago
- LockStep Framework☆25Aug 1, 2019Updated 6 years ago
- 白娘子(skynet)☆15Sep 1, 2020Updated 5 years ago
- sproto-js☆17Feb 16, 2019Updated 7 years ago
- Rich examples of grpc usage, helps you learn and use grpc more easily.☆13May 8, 2024Updated last year
- Sentry is cross-platform crash reporting built with love. 网易内网使用的二次开发版本。☆21Apr 29, 2020Updated 5 years ago
- BlueDJ Games (蓝迪游戏) client source code. For archival and reference purposes only, the game itself is no longer usable.☆14Mar 22, 2014Updated 12 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A game server example,base on gg+skynet☆119Aug 26, 2019Updated 6 years ago
- Topdown videogame developed in Unity.☆12Jun 3, 2020Updated 5 years ago
- 一个C++编写的基于websocket协议的棋牌游戏服务器框架,运行于linux上,底层主要基于epoll,登录验证,注册,游戏框架基本全部做好,您只需要添加游戏逻辑就可以了☆85Aug 4, 2020Updated 5 years ago
- ☆81Mar 28, 2017Updated 9 years ago
- a skynet implementation of MMO, server side of UnityMMO☆255Jul 1, 2021Updated 4 years ago
- a game ui editer for cocos2d-x☆51Sep 15, 2013Updated 12 years ago
- Build Unity Webgl Game into Facebook Instant Game☆13Jun 24, 2021Updated 4 years ago
- 跨平台网络库,使用epoll和iocp模型☆11May 13, 2018Updated 7 years ago
- pinus & pomelo 分布式服务器通讯 原址:https://github.com/frank198/pomeloGlobalChannel☆14Updated this week
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- simple implemetation of doudizhu(斗地主), based on skynet☆109Aug 28, 2016Updated 9 years ago
- Mastering Visual Studio 2019 – Second Edition, published by Packt☆11May 31, 2023Updated 2 years ago
- Unity_Xlua_Skynet_Framework☆15Apr 25, 2021Updated 4 years ago
- 游戏 后端数据统计平台☆10Aug 5, 2015Updated 10 years ago
- golang game server with protoactor-go☆72Aug 17, 2023Updated 2 years ago
- 将Excel转换成Flatbuffers代码,并生成二进制数据☆10Dec 3, 2019Updated 6 years ago
- Prediction_markets_test☆25Oct 6, 2025Updated 6 months ago
- JavaScript implementation of Double-Array trie☆23Oct 15, 2023Updated 2 years ago
- Hands-On Visual Studio 2022, published by Packt☆11Jan 18, 2023Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Complete Introduction to Protocol Buffers 3, published by Packt☆14Jan 30, 2023Updated 3 years ago
- Mastering iOS 10 Programming by Packt☆13Jan 30, 2023Updated 3 years ago
- Docker for Serverless Applications. published by Packt☆10Jan 24, 2023Updated 3 years ago
- Exercise for the textbook Data Structures and Algorithm Analysis in C++☆15Jun 4, 2021Updated 4 years ago
- NFShmServer 是一个使用C++开发的轻量级,敏捷型,弹性的,分布式的插件开发框架, 共有三种主要使用模式:1.传统使用STL的纯C++开发;2.使用共享内存作为内存池进行热更的纯C++开发(腾讯系公司大量使用这种模式开发);3.使用lua,python脚本进行游戏…☆84Aug 11, 2025Updated 8 months ago
- 对skynet无任何改动的windows版☆16Apr 11, 2019Updated 7 years ago
- An example of thread-safe double-buffering implemented in C++☆12Jul 22, 2018Updated 7 years ago