Napoleon314 / XMath
Modified DirectXMath for cross-platform compiling
☆34Updated 8 years ago
Alternatives and similar repositories for XMath:
Users that are interested in XMath are comparing it to the libraries listed below
- STL whose aim is to compile fast, run fast, and be clear to read☆50Updated this week
- Fiber-based job system with extremely simple API☆81Updated 4 years ago
- Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applications☆119Updated 2 months ago
- Confetti-FX's The-Forge Lite Edition☆27Updated 5 years ago
- Single header "no-allocation" KTX/DDS file reader☆116Updated 11 months ago
- Rasterization on the GPU in "slow motion".☆62Updated 5 years ago
- Tiny DDS loader/saver based on☆25Updated 5 years ago
- Fast, high-quality texture compression library for many formats☆49Updated 2 years ago
- An exemple on how to use RenderDoc inside your engine.☆51Updated 10 years ago
- a collection of handle/id allocators☆20Updated last year
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆60Updated last week
- Handles image pixel format, querys for all, encode/decode for many☆62Updated 2 years ago
- Nearly Exhaustive BC7 compressor☆24Updated 2 years ago
- Small header-only C library to decompress any BC compressed image☆152Updated 4 months ago
- ☆81Updated 6 years ago
- Tiny DDS file loader☆43Updated 5 years ago
- Auto-generated maths library for C and C++ based on HLSL/Cg☆25Updated 7 months ago
- Goofy - Realtime DXT1/ETC1 encoder☆86Updated last year
- SPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime☆50Updated 6 years ago
- The fastest culler ever☆36Updated 6 years ago
- ☆51Updated 2 months ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- Hobby software rasterizer.☆67Updated 4 years ago
- cross-platform filewatcher library for c/c++☆101Updated 3 years ago
- A real-time interactive progressive path tracer on the GPU.☆33Updated 3 years ago
- Small single-header C++ library that renders Windows fonts in graphics applications☆45Updated 5 years ago
- Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture☆41Updated 5 years ago
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆167Updated last year
- Software rasterizer based on Larrabee's☆39Updated 8 years ago
- SSE Frustum Culling Demo☆70Updated 3 years ago