Napoleon314 / XMath
Modified DirectXMath for cross-platform compiling
☆32Updated 8 years ago
Related projects ⓘ
Alternatives and complementary repositories for XMath
- Hobby software rasterizer.☆68Updated 4 years ago
- Fiber-based job system with extremely simple API☆80Updated 3 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆89Updated 8 years ago
- Zmeya is a header-only C++11 binary serialization library designed for games and performance-critical applications☆116Updated 3 years ago
- Single header "no-allocation" KTX/DDS file reader☆113Updated 7 months ago
- Small header-only C library to decompress any BC compressed image☆148Updated last week
- cross-platform filewatcher library for c/c++☆99Updated 3 years ago
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆161Updated last year
- Goofy - Realtime DXT1/ETC1 encoder☆85Updated 9 months ago
- SPMD in C++☆68Updated 4 years ago
- Rasterization on the GPU in "slow motion".☆62Updated 5 years ago
- a tool for viewing SPIRV binaries to GLSL and SPIRV assembly as well as reflection data☆57Updated 8 years ago
- Confetti-FX's The-Forge Lite Edition☆27Updated 5 years ago
- ☆80Updated 6 years ago
- Aimed to eliminate preprocessor hell in shaders and kernels.☆41Updated 7 years ago
- "Deboostified" version of boost.context (coroutines), Plain and simple C API for context switching. Easy build on multiple platforms.☆88Updated last year
- SSE Frustum Culling Demo☆69Updated 3 years ago
- ☆51Updated 7 months ago
- Tiny DDS loader/saver based on☆25Updated 5 years ago
- SPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime☆50Updated 6 years ago
- Job system (requires C++11)☆49Updated 4 years ago
- a collection of handle/id allocators☆20Updated 8 months ago
- An exemple on how to use RenderDoc inside your engine.☆51Updated 10 years ago
- Small C based KTX texture loader (inspired by syoyo tiny libraries)☆78Updated 5 years ago
- Handles image pixel format, querys for all, encode/decode for many☆61Updated 2 years ago
- Single source file LDR ASTC texture decompression in C++ (derived from Google's open source Android project)☆42Updated 10 months ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆34Updated 5 years ago
- Tiny DDS file loader☆42Updated 5 years ago
- 2D physics engine with SoA/SIMD optimizations☆106Updated 5 years ago