NVIDIA / Maya-ACE
Maya-ACE: A Reference Client Implementation for NVIDIA ACE Audio2Face Service
☆40Updated 4 months ago
Alternatives and similar repositories for Maya-ACE:
Users that are interested in Maya-ACE are comparing it to the libraries listed below
- Pivot Tool for Maya☆15Updated 4 years ago
- Publish some small parts in my personal daily-used Houdini accessories☆43Updated 5 months ago
- Animation retargeting tool for Autodesk Maya. Retargets mocap to a custom rig with a few clicks.☆116Updated 4 months ago
- Custom Facial Rigging Tool for Game(Unreal)☆16Updated 6 years ago
- Unreal Python Scripting Template☆16Updated 2 years ago
- Tools for MetaHuman DNA☆30Updated last year
- Python utility library for Unreal Engine 5☆19Updated last year
- Unreal Engine Gear☆57Updated this week
- Transfer Blendshape between meshes with different topology☆13Updated 2 years ago
- Skinning tool for Maya similar to the weight tool in 3dsmax☆18Updated 2 years ago
- Completely Rebuild of official Houdini Engine from Zero, 2x - 15x Faster I/O, and More functionalities optimized for making procedural la…☆73Updated this week
- DemBones python bindings for use in Maya.☆90Updated 2 years ago
- Unofficial implementation of Robust Skin Weights Transfer via Weight Inpainting, out of Epic Games.☆48Updated 10 months ago
- C# and Python implementation of the "mip flooding" algorithm used in God of War. This algorithm was presented in the 2019 GDC talk and op…☆79Updated 8 months ago
- ☆23Updated 4 years ago
- A substance Painter plugin which export textures and automatically import them into an opened Unreal Editor project. It created a connect…☆25Updated 2 years ago
- A library of functions for common tasks in Autodesk Motionbuilder.☆103Updated last year
- Example code for the technique described in the paper "Rig Inversion by Training a Differentiable Rig Function" published at SIGGRAPH Asi…☆90Updated 2 months ago
- Unreal PCG ⇋ Houdini Engine: Real-Time Data Translator☆38Updated last month
- Bell collider for Maya☆48Updated 9 months ago
- Procedural rigging tool for Maya☆65Updated 2 years ago
- Transfer your blend shapes between meshes with the same topology.☆144Updated 2 years ago
- A small tool to export XGen to UE Groom.☆21Updated this week
- 人型の "IK Rig", "IK Retargeter" を生成で きるツールです。☆29Updated last year
- A python 3 wrapper around Unreal remote control http api.☆27Updated 8 months ago
- setup PySide 6 (Qt) in Unreal engine☆40Updated 10 months ago
- Split up mocap, then apply poses with adjustment blending.☆22Updated last year
- Vetala auto rig and a set of rigging and asset creation scripts.☆21Updated last week
- ☆21Updated 11 months ago
- Object-Oriented Python Wrapper for Houdini Engine C API☆28Updated 2 years ago