DCFApixels / DragonECS-Unity
DragonECS integration with Unity
☆15Updated 2 weeks ago
Alternatives and similar repositories for DragonECS-Unity:
Users that are interested in DragonECS-Unity are comparing it to the libraries listed below
- The ultimate Unity Text Mesh Pro helper package.☆27Updated 3 months ago
- Game builder (and automation) for Unity☆21Updated 8 months ago
- tools for leo ecs lite☆11Updated last month
- Some helper utils for Morpeh ECS framework☆22Updated last year
- Collection of Base Game ECS Features☆34Updated 4 months ago
- An extension for Leopotam ecslite framework with full per entity operations support from Unity Job system side☆26Updated last week
- Lightweight events for Morpeh☆26Updated 3 weeks ago
- Short cuts for Physics.Overlap in Unity☆26Updated 7 months ago
- Configurable 64-bit fixed point math library.☆14Updated last month
- This tool allows to generate compile time source file with tag names of your Unity project☆12Updated last year
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆30Updated 5 months ago
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆27Updated 3 weeks ago
- Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. …☆45Updated last week
- 🚀 Just install and get the navigation functionality by pressing the Tab key in Unity game☆35Updated 5 months ago
- The DevAccelerationSystem helps to enable features to speed up development iteration from code perspective. It includes ProjectCompilatio…☆25Updated last month
- Custom Memory Allocator for Unity with CopyFrom method☆32Updated 2 years ago
- ☆14Updated 3 years ago
- 🚀ABC - Actor Behaviour Component - Framework for Unity Game Engine and .Net Platform☆16Updated 6 months ago
- uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayout☆48Updated 2 years ago
- Core + Unity + Serialization + Strategies☆10Updated last week
- Async Routine for LeoECS Proto enables safe sync logic execution within ECS, avoiding scheduler issues and simplifying refactoring.☆10Updated last month
- UI Tutorial Mask is a component for highlighting specific objects over darkened background for Unity UI (uGUI)☆23Updated 10 months ago
- ☆15Updated last year
- Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly api☆26Updated last month
- Camera system for tactical world overviews in Unity games.☆26Updated 9 months ago
- Enhance your Unity Editor experience with this toolkit. It provides essential extensions and interfaces specifically designed for the Edi…☆31Updated 5 months ago
- AxeEngine - modern ECS-framework for Unity☆16Updated 3 weeks ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- A node based tool for Unity that allows you to easily create cutscenes. This tool uses the Unity GraphView API and UI builder.☆14Updated last year
- Entity command buffer for Leopotam EcsLite framework☆12Updated 2 years ago