MyNiuuu / BAGA
Official PyTorch Implementation for "Bundle Adjusted Gaussian Avatars Deblurring".
☆12Updated 2 months ago
Alternatives and similar repositories for BAGA
Users that are interested in BAGA are comparing it to the libraries listed below
Sorting:
- R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatars☆16Updated last month
- ECCV2024 / KFD-NeRF: Rethinking Dynamic NeRF with Kalman Filter☆17Updated 8 months ago
- ☆31Updated last week
- ☆18Updated 5 months ago
- [T-PAMI 2025] The official repo for “GPS-Gaussian+: Generalizable Pixel-Wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering fr…☆11Updated 3 weeks ago
- 谢嘉健 3D Gaussian Splatter 聚类,基于结构感知指导3D Gaussian Splatter 聚类☆12Updated last year
- MLP version of SuperGaussians.☆12Updated 4 months ago
- 3D Gaussian Splatting☆19Updated last year
- [AAAI 2025] Official Implementation of 3D$^2$-Actor: Learning Pose-Conditioned 3D-Aware Denoiser for Realistic Gaussian Avatar Modeling☆14Updated last month
- ☆46Updated 7 months ago
- ToMiE: Towards Modular Growth in Enhanced SMPL Skeleton for 3D Human with Animatable Garments☆22Updated 5 months ago
- Official implimentation for EVA-Gaussian: 3D Gaussian-Based Real-time Human Novel View Synthesis Under Diverse Camera Settings☆40Updated 3 months ago
- MetricSolver☆17Updated last month
- [CVPR 2025] MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks☆58Updated 3 weeks ago
- ☆21Updated 5 months ago
- [NeurIPS 2024] "DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representation"☆96Updated 2 months ago
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆66Updated 4 months ago
- ☆72Updated 6 months ago
- [AAAI'25] Normal-NeRF: Ambiguity-Robust Normal Estimation for Highly Reflective Scenes☆14Updated 4 months ago
- Code for "Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views", CVPR 2025☆32Updated last month
- Official implementation for ICLR'25 paper "LIFe-GoM: Generalizable Human Rendering with Learned Iterative Feedback Over Multi-Resolution …☆36Updated 3 months ago
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆53Updated 6 months ago
- Official Implementation of "Towards Realistic Example-based Modeling via 3D Gaussian Stitching"☆31Updated 8 months ago
- Official Code for S4D☆12Updated 8 months ago
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆41Updated 8 months ago
- [CVPR 2025] MEAT: Multiview Diffusion Model for Human Generation on Megapixels with Mesh Attention☆28Updated 2 months ago
- [NeurIPS 2024] This repository contains the official authors implementation associated with the paper "D-MiSo: Editing Dynamic 3D Scenes …☆24Updated last month
- Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects (CVPR 2025)☆18Updated last month
- Official Pytorch implementation for SGCR: Spherical Gaussians for Efficient 3D Curve Reconstruction (CVPR2025)☆9Updated this week
- ☆35Updated last month