MrGVSV / bevy_enum_filterLinks
Filter by enum variant in Bevy queries
☆26Updated last year
Alternatives and similar repositories for bevy_enum_filter
Users that are interested in bevy_enum_filter are comparing it to the libraries listed below
Sorting:
- adds trait queries to the bevy game engine☆120Updated 3 weeks ago
- Simple stupid noise primitives for WGSL and Rust (glam/bevy types)☆108Updated this week
- Cross-platform (including wasm) persistent key value store plugin for rust games/apps☆170Updated 3 weeks ago
- Powerful tooltips for Bevy☆34Updated 3 weeks ago
- A framework for saving and loading application state in Bevy.☆205Updated 2 weeks ago
- Bevy plugin for localization using Fluent.☆147Updated 3 weeks ago
- ☆110Updated last year
- A Bevy helper to easily manage resources that need to persist across game sessions.☆107Updated 2 weeks ago
- A UI navigation algoritm implemented in rust currently targeting the bevy ui library☆103Updated last year
- A save/load framework for Bevy game engine.☆132Updated 2 weeks ago
- h3r2tic's dolly abstraction layer for the bevy game framework☆161Updated 9 months ago
- ☆181Updated 3 months ago
- A plugin to enable random number generation for the Bevy game engine.☆40Updated 3 weeks ago
- A plugin that enables a subset of entity relationship features for bevy☆157Updated 8 months ago
- A simple and incomplete SVG drawer for the Bevy engine.☆138Updated last week
- Fine-grained reactivity framework for Bevy.☆124Updated 11 months ago
- A spectator camera plugin for the Bevy game engine (https://bevyengine.org).☆21Updated 9 months ago
- Billboard text and texture support for bevy☆104Updated last year
- On-screen diagnostics☆111Updated 9 months ago
- Wavefront OBJ mesh asset loader plugin for the Bevy engine.☆79Updated 3 weeks ago
- An ability management suite for Bevy.☆81Updated last month
- Data-driven content generation for Bevy☆86Updated last month
- Woodpecker UI is a Bevy ECS driven user interface crate.☆68Updated 8 months ago
- A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker☆81Updated last week
- Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitives☆116Updated 3 weeks ago
- Parallax background plugin for Bevy☆118Updated last year
- Bevy plugin for a simple single-line text input widget.☆121Updated this week
- Cross-platform ergonomic abstractions for async programming in Bevy.☆85Updated last week
- A personal application framework☆101Updated this week
- Apply a pixelation effect to any Bevy mesh or scene without post-processing.☆84Updated 9 months ago