Mormert / OpenMinecraft
My take on making a networked C++/OpenGL Minecraft clone.
☆12Updated last year
Alternatives and similar repositories for OpenMinecraft:
Users that are interested in OpenMinecraft are comparing it to the libraries listed below
- 2D/3D game engine from scratch☆85Updated last month
- C++ 3D Software Renderer☆40Updated 2 years ago
- Open source C++ 3D game engine☆127Updated this week
- A deferred physically based 3D renderer into a simple to use header-only library.☆51Updated 3 months ago
- Game engine project in C++/DX12 to explore software infrastructure ideas☆44Updated last month
- C++/OpenGL 2D game engine☆22Updated 3 years ago
- 3D Game Engine☆178Updated 3 months ago
- A lightweight cross-platform C++ game engine based on bgfx and SDL2☆42Updated 5 months ago
- Jet-Lagged Engine is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.☆291Updated 3 weeks ago
- A fighting and beat em up game engine for windows, linux, and macos written in C and uses OpenGL.☆42Updated last week
- A Tiny 2D OpenGL based C++ Game Engine that is fast, lightweight and comes with a level editor.☆80Updated 2 years ago
- Contains platform and API specific code written by Primal community members.☆46Updated 3 months ago
- NcEngine: 3D game engine written in modern C++ and Vulkan☆115Updated this week
- It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason☆57Updated last year
- OpenGL Abstractions Classes to dive in and get coding + Demos☆36Updated last year
- Next-gen general purpose game engine written in modern C++☆59Updated this week
- Froggy OpenGL Engoodener☆140Updated last month
- Cross-platform game engine☆40Updated last year
- DX11 C++14 Game Engine☆24Updated 5 months ago
- A cross-platform game engine/editor written in modern C++ (WIP)☆161Updated 6 months ago
- Toast Engine☆30Updated this week
- TDEngine2 is a cross-platform game engine☆19Updated 2 months ago
- Cross-platform graphics framework in C++☆36Updated 3 years ago
- 2D isometric game engine designed for Action-RPGs and RTS style games. Uses SDL for hardware interfacing.☆24Updated last year
- My DirectX 12 playground - engine, editor and a sample game.☆96Updated last week
- BioHazard☆18Updated this week
- A Vulkan game engine in C++ with PBR rendering and a Declarative GUI Widgets library.☆30Updated this week
- An Work-In-Progress C++ Game Engine. Supports Windows Operating System currently.☆24Updated 3 years ago
- A personal game engine project, with development focus towards 2D/2.5D games.☆41Updated last week
- 3D Software Renderer☆27Updated 3 years ago