MineGame159 / Beef
Beef Programming Language
☆10Updated last year
Alternatives and similar repositories for Beef:
Users that are interested in Beef are comparing it to the libraries listed below
- A friendly, extendable game framework for the Beef programming language.☆30Updated 9 months ago
- Custom Dark Theme for Beef IDE☆16Updated 2 months ago
- Example code for https://github.com/floooh/sokol-nim☆14Updated 6 years ago
- Dear ImGui wrapper for the Beef Programming Language☆25Updated last year
- ☆53Updated 2 years ago
- NeHe OpenGL tutorials, ported to the Zig language.☆27Updated last year
- Fast Minimal Sparse set for Odin Language☆16Updated last year
- Autogenerated Beef bindings for raylib☆15Updated last month
- ☆12Updated last year
- NimGL is a Nim library that offers bindings for popular libraries used in computer graphics☆9Updated 5 years ago
- Beef wrapper library for directx☆8Updated 5 months ago
- V 2D game library☆33Updated last year
- 💎 3D game framework in C, v2.☆53Updated 2 months ago
- Odin bindings for mimalloc (https://github.com/microsoft/mimalloc). mimalloc is a compact general purpose allocator with excellent perfor…☆10Updated last year
- A raylib binding for Beef programming language☆51Updated 3 years ago
- ☆9Updated last year
- lightweight, expressive, extensible multimedia engine☆86Updated 6 months ago
- Mirror of https://dev.v4.games/v4games/eco2d☆29Updated 10 months ago
- ☆72Updated last year
- Single file collision detection and dynamics library.☆36Updated 4 years ago
- Beef wrapper library for GLFW☆14Updated 2 years ago
- A configurable dynamic and static D binding to the raylib (and raygui) library☆12Updated 3 years ago
- A zig wrapper for csfml☆55Updated 4 months ago
- Lua exporter for odin, made in odin☆28Updated last year
- A game framework written in Zig, built on SDL2☆22Updated this week
- Nim bindings to the BGFX C99 API☆21Updated 5 years ago
- A serialization library for the Beef programming language. Designed to easily serialize and deserialize data structures.☆13Updated last year
- Sokol based rendering module for Flecs.☆30Updated 9 months ago
- Mostly self-contained game/engine☆44Updated 6 months ago
- raylib wren binding (raylib-wren/wray), also available at https://gitlab.com/TSnake41/wray☆40Updated last year