MineGame159 / Beef
Beef Programming Language
☆10Updated last year
Alternatives and similar repositories for Beef:
Users that are interested in Beef are comparing it to the libraries listed below
- A friendly, extendable game framework for the Beef programming language.☆30Updated 6 months ago
- Dear ImGui wrapper for the Beef Programming Language☆25Updated last year
- Fast Minimal Sparse set for Odin Language☆13Updated 10 months ago
- Example code for https://github.com/floooh/sokol-nim☆14Updated 6 years ago
- Odin bindings for the raylib gamedev library☆38Updated 3 years ago
- Custom Dark Theme for Beef IDE☆14Updated 3 years ago
- Beef wrapper library for directx☆8Updated 3 months ago
- Lua exporter for odin, made in odin☆27Updated last year
- raylib wren binding (raylib-wren/wray), also available at https://gitlab.com/TSnake41/wray☆40Updated last year
- ☆12Updated last year
- V 2D game library☆32Updated 11 months ago
- A simple rayfork project template with sokol-app and CMake☆13Updated 3 years ago
- Ryan's experimental SDL fork. YOU PROBABLY WANT libsdl-org/SDL NOT THIS.☆26Updated 2 weeks ago
- Autogenerated Beef bindings for raylib☆14Updated 2 months ago
- Mirror of https://dev.v4.games/v4games/eco2d☆29Updated 8 months ago
- ☆53Updated 2 years ago
- 💎 3D game framework in C.☆30Updated last week
- NeHe OpenGL tutorials, ported to the Zig language.☆26Updated last year
- ☆9Updated last year
- Single file collision detection and dynamics library.☆36Updated 4 years ago
- ☆10Updated 4 years ago
- The Nene game framework, migrated to codeberg.☆30Updated last year
- A raylib binding for Beef programming language☆52Updated 2 years ago
- Zig wrapper for SDL3.☆27Updated last month
- A tiny immediate-mode UI library for The Odin Programming Language☆29Updated 3 years ago
- tiny coffee is a framework to develop simple 2d games with opengl 3☆78Updated 4 years ago
- Deccan Engine is an Open-Source Cross-Platform 2D Game Engine written in C11. Powered by SDL2.☆31Updated 3 years ago
- lightweight, expressive, extensible multimedia engine☆82Updated 3 months ago
- ☆70Updated last year
- Some classic game implementations in Zig using raylib☆12Updated 5 years ago