Build your node graph applications in Rust, using egui
☆96Dec 18, 2024Updated last year
Alternatives and similar repositories for egui_node_graph2
Users that are interested in egui_node_graph2 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- task synchronization simulator☆18Apr 23, 2024Updated last year
- Customizable egui node-graph library☆530Jan 12, 2026Updated 2 months ago
- A multistart framework for global optimization with scatter search and local NLP solvers written in Rust☆27Mar 6, 2026Updated 2 weeks ago
- A collection of useful crates for egui☆607Feb 11, 2026Updated last month
- Interactive graph visualization widget for rust powered by egui and petgraph☆664Feb 27, 2026Updated 3 weeks ago
- An egui-based graphical user interface for the noise crate☆46Dec 21, 2025Updated 3 months ago
- ☆24Jan 17, 2026Updated 2 months ago
- A rendering app to skip annoying winit & wgpu boilerplate enabling clear focus on just gpu pipelines. In addition, makes it easy to integ…☆22Jan 2, 2026Updated 2 months ago
- Slabcraft for crabs☆16Mar 8, 2026Updated 2 weeks ago
- Octree for Bevy game engine☆23Apr 24, 2025Updated 11 months ago
- Uniform cubic spline evaluation and inversion in Rust☆24Oct 8, 2025Updated 5 months ago
- A egui port of imnodes☆13Mar 7, 2026Updated 2 weeks ago
- Generic and extensible egui widgets to create analog synthesizer-like UI with data-oriented API☆158Apr 30, 2025Updated 10 months ago
- A lightweight toolkit for implicit geometry generation.☆15Jul 8, 2025Updated 8 months ago
- Unified and opinionated audio I/O for Rust☆61Feb 25, 2026Updated 3 weeks ago
- Realtime data acquisition and controls ecosystem, including hardware, firmware, and software.☆33Updated this week
- A Rust port of "Adaptive Precision Floating-Point Arithmetic and Fast Robust Predicates for Computational Geometry"☆25Feb 10, 2021Updated 5 years ago
- ☆10Aug 13, 2024Updated last year
- Aids debugging Rust type layout☆18May 16, 2024Updated last year
- Force-directed graph algorithm☆23Nov 21, 2025Updated 4 months ago
- [WIP] Supervisors for async-backplane☆28Aug 24, 2020Updated 5 years ago
- An experimental implementation of the Processing API in Rust☆36Updated this week
- SSD1309 driver for use with embedded_hal and (optionally) embedded_graphics☆14May 7, 2024Updated last year
- A no-std, panic-never, heapless, reliability-focused UDP/IP stack for bare-metal.☆14Dec 8, 2025Updated 3 months ago
- A Rust library for 3D camera and navigation☆17Dec 6, 2025Updated 3 months ago
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆224Updated this week
- slippy map (openstreetmap) widget for egui☆258Mar 8, 2026Updated 2 weeks ago
- ☆12Dec 16, 2025Updated 3 months ago
- Halfedge mesh library in Rust☆29Mar 16, 2026Updated last week
- Gooo("goo") is a toolkit for developing web applications in Vue, Templ, and Go.☆22Dec 20, 2025Updated 3 months ago
- Full featured and customizable file dialog for egui☆155Updated this week
- A leaner structure of arrays implementation with a vec of tuples like public interface☆13Nov 6, 2022Updated 3 years ago
- MPM physics simulation with WebGPU☆18May 21, 2025Updated 10 months ago
- 2d and 3d geometry for Computer Vision and Robotics☆94Sep 19, 2025Updated 6 months ago
- ☆32Oct 22, 2024Updated last year
- A streaming rpc system for iroh☆42Mar 16, 2026Updated last week
- Depending on the platform, bump a thread priority so that it's suitable for real-time audio☆45Updated this week
- A tiling layout engine for egui with drag-and-drop and resizing☆506Mar 17, 2026Updated last week
- Map maker for Soldat. The goal is to make this map maker cross-platform.☆11Dec 2, 2018Updated 7 years ago