LokiResearch / three-mesh-halfedge
A typescript implementation of the Halfedge structure for three.js geometries.
☆19Updated 2 years ago
Alternatives and similar repositories for three-mesh-halfedge:
Users that are interested in three-mesh-halfedge are comparing it to the libraries listed below
- Worley noise implementation for WebGL shaders☆88Updated 8 years ago
- Stable fluid simulation on GPU using WebGL.☆43Updated 8 months ago
- A Typescript library for multidimensional convex hulling and Delaunay triangulations.☆34Updated last year
- IBL map converter for PBR☆47Updated 2 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆54Updated 4 months ago
- A CapsuleBufferGeometry as a new geometry primitive for THREE.JS☆34Updated 2 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- SDF Physics☆41Updated 3 years ago
- Check for and avoid redundant state setting☆35Updated last year
- Advanced rendering pipeline for ClayGL☆47Updated 3 years ago
- webGL2 path tracing experiment.☆36Updated 7 years ago
- Chainable onBeforeCompile and per-mesh uniforms.☆18Updated 4 years ago
- ☆45Updated 3 years ago
- Virtual Texturing for three.js☆35Updated 10 years ago
- Project Heatstroke☆36Updated 7 years ago
- Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with…☆47Updated 7 years ago
- Toy WebGPU Deferred Renderer☆42Updated last year
- A minimal example of vertex quantization.☆11Updated 8 years ago
- WebGPU demo demonstrating marching cubes, deferred rendering, PBR, shadow mapping and different post-processing☆29Updated 2 years ago
- WebGL dunes demo☆36Updated last year
- physically based rendering materials for nanogl☆33Updated last year
- GPUComputationRender module for Three.js with ES6 compatibility☆17Updated 2 years ago
- Easily generate an environment map, or skybox, of Earth atmosphere given a 3D vector representing the direction of the sun.☆31Updated 2 years ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆59Updated 4 years ago
- Weighted, blended order independent transparency pass for use with three.js.☆42Updated last year
- ☆38Updated 3 years ago
- A signed distance field (SDF) image generator for 2D paths such as font glyphs, accelerated using WebGL.☆37Updated 3 years ago
- WebGL-based Unified Particle System☆77Updated 8 years ago
- Demonstration of rendering three.js' BatchedMesh with different material properties in one draw call.☆23Updated last year
- Cool demo.☆19Updated last year