LokiResearch / three-mesh-halfedge
A typescript implementation of the Halfedge structure for three.js geometries.
☆18Updated last year
Related projects ⓘ
Alternatives and complementary repositories for three-mesh-halfedge
- SDF Physics☆40Updated 3 years ago
- Check for and avoid redundant state setting☆35Updated last year
- IBL map converter for PBR☆46Updated 2 years ago
- A CapsuleBufferGeometry as a new geometry primitive for THREE.JS☆34Updated 2 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- Stable fluid simulation on GPU using WebGL.☆42Updated 5 months ago
- A Typescript library for multidimensional convex hulling and Delaunay triangulations.☆33Updated last year
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆59Updated 3 years ago
- Weighted, blended order independent transparency pass for use with three.js.☆40Updated last year
- Worley noise implementation for WebGL shaders☆88Updated 8 years ago
- Advanced rendering pipeline for ClayGL☆47Updated 3 years ago
- WebGL-based Unified Particle System☆78Updated 7 years ago
- A signed distance field (SDF) image generator for 2D paths such as font glyphs, accelerated using WebGL.☆34Updated 2 years ago
- Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with…☆47Updated 7 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆52Updated last month
- ☆45Updated 3 years ago
- GPUComputationRender module for Three.js with ES6 compatibility☆17Updated last year
- physically based rendering materials for nanogl☆33Updated 11 months ago
- WebGL dunes demo☆36Updated last year
- ☆37Updated 3 years ago
- Cool demo.☆19Updated last year
- Faking dispersion caustics by accumulating photons in a texture☆33Updated 6 years ago
- Comparisons of shaders across multiple APIs☆22Updated last year
- An implementation of the SSR algorithm in webgl2☆26Updated 4 years ago
- Toy WebGPU Deferred Renderer☆41Updated last year
- three.js addon, to produce almost infinite many time-varying geometries / buffer geometries with functions (cylindrical coordinates)☆39Updated last year
- Virtual Texturing for three.js☆34Updated 10 years ago
- ☆43Updated 6 years ago
- Project Heatstroke☆35Updated 6 years ago
- WebGPU Sketches & Examples☆41Updated 2 years ago