LeonardoTemperanza / lightmapperLinks
☆16Updated last week
Alternatives and similar repositories for lightmapper
Users that are interested in lightmapper are comparing it to the libraries listed below
Sorting:
- Simple, fast, and type-safe ECS written in Odin.☆38Updated 5 months ago
- An Opensource, GPU-Accelerated, Particle-Based, Multi-phase, Real-time Fluid Simulation Engine for Unity and a game which showcases its f…☆62Updated 2 months ago
- Dear ImGui integration into Unity (package: https://github.com/realgamessoftware/dear-imgui-unity)☆49Updated 5 years ago
- ☆21Updated 4 years ago
- Various DOTS Gotchas collected by me☆69Updated 5 years ago
- Work in progress prototype for the Chisel Level Editor, for Unity☆10Updated 10 months ago
- A game engine based on the Flecs Entity Component System.☆57Updated 4 months ago
- Volemetric data raymarching renderer☆26Updated 6 years ago
- 🖼️ Sprite renderer written in Odin using Sokol☆12Updated 3 months ago
- A fun little package for Unity that provides a rudimentary webinterface to explore your types and look at the assembly code generated by …☆31Updated 8 months ago
- ☆30Updated last year
- A demo of CPU octree splatting algorithm☆53Updated last year
- Pet project to learn compute shaders.☆39Updated 4 years ago
- An animated ray tracing demonstration tool built in Unity.☆17Updated 5 years ago
- A barebones example of Unity's ScriptableRendererFeature☆17Updated 5 years ago
- GPU voxel mesh generation and drawing in Unity HDRP☆46Updated 2 years ago
- SSGI shader for Godot☆37Updated 6 years ago
- ☆27Updated last year
- https://blast-script.com/☆29Updated 3 years ago
- ☆14Updated 6 years ago
- A C# implementation of voxlap-style rendering, using Unity and their Burst compiler☆17Updated 8 months ago
- Simple to integrate developer console.☆24Updated 5 years ago
- Creating Shaders (via code and Shader Graph) in Unity 2019☆71Updated 6 years ago
- ☆46Updated last year
- Simple Temporal Anti-Aliasing☆15Updated 9 years ago
- Minecraft clone with greedy meshing in Unity using Burst compiler☆31Updated last month
- Client Side Prediction With a RigidBody Movement System☆44Updated last month
- Chess in Pure ECS in Unity☆21Updated 6 years ago
- Fully Destructible GPU Compute Volumetric Terrain Generator in Unity HDRP☆40Updated 3 weeks ago
- ☆22Updated last year