☆19Feb 12, 2026Updated last month
Alternatives and similar repositories for lightmapper
Users that are interested in lightmapper are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Odin bindings for FMOD☆42Jan 3, 2026Updated 2 months ago
- Minigames made in Odin☆29Jun 28, 2025Updated 8 months ago
- Machine Learning in Pure Odin☆14Nov 11, 2025Updated 4 months ago
- Immediate mode UI for odin and raylib☆63Mar 7, 2026Updated 2 weeks ago
- 🖼️ Sprite renderer written in Odin using Sokol☆15Apr 1, 2025Updated 11 months ago
- Press <super> to do stuff!☆14Feb 2, 2026Updated last month
- Jai bindings for Raylib☆31Jan 20, 2026Updated 2 months ago
- A collection of static datastructures for Odin☆117Dec 12, 2025Updated 3 months ago
- An experimental compiler for a vector programming languge inspired by ISPC and shader programming☆45Feb 24, 2025Updated last year
- Simple, fast, and type-safe ECS written in Odin.☆77Mar 12, 2026Updated last week
- Valhalla is a graphics engine designed for rendering 3D scenes with a focus on non-photorealistic rendering techniques. It aims to serve …☆56Mar 10, 2026Updated 2 weeks ago
- ☆55Feb 26, 2026Updated 3 weeks ago
- ☆24Oct 17, 2022Updated 3 years ago
- shader-slang bindings for odin☆37Jan 16, 2026Updated 2 months ago
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆41Oct 18, 2024Updated last year
- A documentation window for Unity Editor that displays rich text pages.☆14Mar 3, 2019Updated 7 years ago
- 👾🐍 A zig port of Dungeon Rush. An open-source game inspired by snake, written in pure Zig with SDL2.☆10Nov 12, 2024Updated last year
- A simple coroutine system in the Bevy game engine☆17Oct 4, 2025Updated 5 months ago
- Fork of the deleted amitxv/PC-Tuning guide☆23Apr 14, 2025Updated 11 months ago
- Physics plugin with rapier for the shipyard ECS.☆11Mar 21, 2021Updated 5 years ago
- Rust library for testing code relying on the global allocator☆13Mar 20, 2024Updated 2 years ago
- Handler for Aseprite's .ase/.aseprite, .aseprite-extension & extended .gpl files writen in Odin.☆50Mar 14, 2026Updated last week
- Raytracer☆14Sep 20, 2022Updated 3 years ago
- 2D platform game written in Rust☆11Apr 16, 2021Updated 4 years ago
- An experimental retained-mode GUI library for Odin☆61Jan 23, 2026Updated 2 months ago
- Generate a special sort of multidimensional perlin noise suitable for blending textures together☆12May 12, 2018Updated 7 years ago
- Creating Mesh and Shader☆17Jul 30, 2013Updated 12 years ago
- Blaise Programming Language - A Language for Learning About Compilers☆141Jul 17, 2022Updated 3 years ago
- Odin Implementations of various file formats.☆17Aug 11, 2025Updated 7 months ago
- Client-server architecture for Bevy☆12Jan 30, 2023Updated 3 years ago
- A 2D animation library for Odin☆48Jul 18, 2024Updated last year
- The next generation Odin compiler☆66Mar 8, 2025Updated last year
- Core DVS Code☆11May 23, 2023Updated 2 years ago
- Just a test bench to learn Quaternions☆10Dec 20, 2020Updated 5 years ago
- Own design system and component library within a real application☆13Jan 6, 2023Updated 3 years ago
- Unity Quake 2D Topdown Shooter - DEMO☆11Mar 10, 2024Updated 2 years ago
- [WIP] zarg is a minimalist and efficient command-line parsing library written in Zig☆11Feb 7, 2026Updated last month
- Repository containing all my presentations/tutorials/talks.☆10Sep 16, 2022Updated 3 years ago
- Starter code samples for using Direct3D11 in Odin☆14Sep 14, 2025Updated 6 months ago