LelsersLasers / UnderwaterWorldLinks
Infinite explorable underwater world created using Rust and WGPU using marching cubes and 3D perlin noise populated with 3D boids.
☆15Updated last year
Alternatives and similar repositories for UnderwaterWorld
Users that are interested in UnderwaterWorld are comparing it to the libraries listed below
Sorting:
- A generic media layer for graphics, IO, and audio for desktop and the browser☆18Updated last year
- a viewer for /r/place☆18Updated 10 months ago
- Rust GUI library.☆19Updated last year
- A kludgey 2d game engine written in Rust atop wgpu☆75Updated 8 months ago
- A rust implementation of https://github.com/runevision/LayerProcGen☆28Updated 4 months ago
- An mdBook preprocessor to turn iced code blocks into interactive examples☆24Updated 2 weeks ago
- A unique 2D-pixel art renderer with heightmaps to simulate 3d shadows and reflections☆38Updated last year
- A falling-sand toy written using Rust, Bevy and egui.☆30Updated last year
- ☆33Updated last year
- ☆21Updated 3 years ago
- ☆21Updated last year
- A math library specialized for 2d screen graphics.☆13Updated 9 months ago
- An easy-to-use, incremental, multi-threaded garbage collector for Rust☆11Updated last year
- A home for experiments for muddle.run☆25Updated 2 years ago
- The mock HTTP upstream for development of HTTP applications and reverse proxies.☆22Updated 2 years ago
- ☆16Updated last year
- Simple graphics engine capable of rendering wavefront .obj files☆26Updated this week
- Efficient byte-stream pipe buffer☆44Updated last year
- RXI's microui ported to rust (not a binding)☆45Updated last year
- The core for UX Components and UX Animate☆13Updated 3 years ago
- There's nothing here☆23Updated last week
- ☆12Updated 2 years ago
- A quick and dirty Space Invaders type game in Bevy, with attached tutorial.☆19Updated 4 years ago
- A lean, minimal, and stable set of types for color interoperation between crates in Rust.☆29Updated 3 years ago
- Integration layer between Bevy, puffin and tracing libraries☆22Updated 2 years ago
- Bindings to TinyGL, a Small, Free and Fast Subset of OpenGL☆13Updated 2 years ago
- JSON Pointer (RFC 6901) implementation for Rust☆47Updated last month
- A concise, self-describing binary format written in Rust for Serde☆67Updated last year
- ☆14Updated 6 months ago
- A systematic, sandbox MMO still in the concept phase. Will be built with Rust atop BonsaiDb and Gooey☆19Updated 4 years ago