LIZARDRIVE / TILED-Python-to-C
Simple Python tool to turn content of a Tiled export into C
☆10Updated 3 years ago
Alternatives and similar repositories for TILED-Python-to-C:
Users that are interested in TILED-Python-to-C are comparing it to the libraries listed below
- Some example code for SGDK.☆15Updated last month
- Color mixing tool for SGDK☆11Updated 2 years ago
- Code for SGDK tutorials from Under-Prog.Ru☆10Updated last year
- Setting up SGDK with Visual Studio Code☆42Updated 4 years ago
- Easy to use engine to make platformers for Sega Genesis,☆32Updated last year
- Basic platformer engine for the Mega Drive☆19Updated 2 years ago
- Street of Rage 2 port for SNES (unfinished)☆17Updated 4 years ago
- Lightweight NES sound driver☆26Updated 4 months ago
- Wine wrapper generator script that enables SGDK usage in e.g. Linux☆18Updated 2 years ago
- ☆11Updated last year
- Mod Player for the Sega Mega CD☆11Updated last year
- Barebones megadrive development setup.☆35Updated 8 months ago
- Raycasting on SEGA Megadrive/Genesis using SGDK☆29Updated 6 months ago
- A ChoiceScript clone that generates SGDK-compatible C source for the Sega Genesis☆22Updated 4 months ago
- Bug Hunt for Sega Genesis / Megadrive☆14Updated 4 years ago
- Demos for the SEGA Genesis made with SGDK☆16Updated 2 years ago
- A very basic one-player ponglike for Mega Drive, developed in SGDK. Meant as a template from which to learn.☆28Updated 3 years ago
- Game engine for the Nintento Game Boy / Nintento Game Boy Color / Analogue Pocket / Mega Duck / Sega Master System / Sega Game Gear☆32Updated this week
- L'Abbaye des Morts for Sega Genesis/Megadrive☆24Updated 6 years ago
- Scrolling map engine demo for Sega Genesis☆22Updated last year
- GrielsQuest for Sega Genesis/Megadrive☆20Updated 4 months ago
- Ristar Disassembly☆26Updated 6 years ago
- JoMapEditor is a tool (part of the Jo Engine) for MAP file creation (Jo Engine Specific Format)☆9Updated 6 years ago
- A collection of homebrew Neo-Geo ROMs built with ngdevkit☆20Updated last month
- NEXTBasic_MC68000 Compiler + IDE☆11Updated 2 years ago
- Pseudo 3D road example in C (mostly) for Sega Genesis using SGDK.☆18Updated last year
- Dr. Mario ported from NES to Sega Mega Drive☆17Updated 3 years ago
- Techdemo of Super Metroid for Mega Drive with SGDK☆12Updated this week
- Attempt to port Hero Core to gameboy advance☆12Updated 7 months ago