A library for handling both bfsha and bnsh shader binaries capable of loading and saving.
☆10Mar 3, 2026Updated 2 weeks ago
Alternatives and similar repositories for ShaderLibrary
Users that are interested in ShaderLibrary are comparing it to the libraries listed below
Sorting:
- A library for loading and saving particle effect files☆11Dec 8, 2024Updated last year
- Nintendo Switch code modification framework☆25Updated this week
- ☆14Apr 8, 2025Updated 11 months ago
- A simple .pchtxt porting tool.☆10Jan 25, 2026Updated last month
- Simple Python scripts for converting between the AINB format found in recent Nintendo EPD games and JSON/YAML☆14Aug 26, 2025Updated 6 months ago
- A reworked version of NintenTools.Bfres with Wii U and Switch support and many various improvements/features.☆31Sep 29, 2025Updated 5 months ago
- A Phive converter that can convert .bphsh files into .obj + material info json and vice versa.☆10Mar 4, 2026Updated 2 weeks ago
- WIP reproduction of Nintendo's XLink library found in Splatoon 2☆12Jun 15, 2025Updated 9 months ago
- ☆25Mar 8, 2026Updated last week
- Unofficial Rust bindings for the Nintendo SDK☆22Feb 20, 2026Updated last month
- Archive of Splatoon FesData☆34Jan 22, 2026Updated last month
- A framework for injecting C/C++ code into Nintendo Switch applications/applet/sysmodules.☆143May 31, 2025Updated 9 months ago
- A tool/library to decrypt/decode/encode/encrypt Splatoon 3 amiibo app areas☆12Jan 8, 2023Updated 3 years ago
- Splatoon 3 BCAT decryptor☆21Aug 27, 2022Updated 3 years ago
- ☆11Mar 9, 2026Updated last week
- Smash Ultimate material and rendering information☆21Feb 25, 2026Updated 3 weeks ago
- This repo is an API for UltraCam 2.5 and 3.0+. Hugely work in progress currently.☆14Dec 1, 2024Updated last year
- A custom attachment rich text editor. 可自定义组件的富文本编辑器☆19Jul 17, 2016Updated 9 years ago
- Reading and writing SSBH file formats in Rust☆10Jan 12, 2026Updated 2 months ago
- A framework for easier game development on Wii U and Windows PC, as well as homebrew development on Wii U.☆36Mar 11, 2026Updated last week
- Tegra X1 block linear texture memory tiling☆20Feb 10, 2026Updated last month
- ☆24Mar 10, 2026Updated last week
- TotK Mod Manager, a mod manager and merger for Tears of the Kingdom☆129Feb 21, 2026Updated 3 weeks ago
- A template for creating Nintendo Switch code mods using Rust☆17Apr 24, 2024Updated last year
- ☆10Jan 3, 2020Updated 6 years ago
- ☆11Oct 26, 2019Updated 6 years ago
- File research for Tears of the Kingdom☆31Jan 29, 2024Updated 2 years ago
- ☆69Jan 13, 2026Updated 2 months ago
- ☆27Apr 13, 2024Updated last year
- A pre-made MultiMC instance for cursed fabric loader.☆16Jan 5, 2023Updated 3 years ago
- Virtual dashboard for Euro Truck Simulator 2 running on the PlayStation Portable☆14Nov 9, 2018Updated 7 years ago
- Texture conversion utilities for Smash Ultimate☆17Jan 19, 2026Updated 2 months ago
- A random image viewer for artists☆26Mar 4, 2026Updated 2 weeks ago
- Dev board for RP2040 and FUSB302B☆12Dec 20, 2023Updated 2 years ago
- An organized archive of old Fortnite builds for the Nintendo Switch.☆13Aug 28, 2023Updated 2 years ago
- GXT tools for GTA Chinatown Wars.☆14Jan 23, 2016Updated 10 years ago
- Decrypt Vita CMA backups☆11Aug 28, 2019Updated 6 years ago
- Nintendo Switch launcher for Fortnite Latest! Used to handle Epic Games Auth☆19Nov 16, 2025Updated 4 months ago
- ☆11Feb 18, 2026Updated last month