Keshire / Unity-polygon-map-generationLinks
Based on: http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/
☆17Updated 9 years ago
Alternatives and similar repositories for Unity-polygon-map-generation
Users that are interested in Unity-polygon-map-generation are comparing it to the libraries listed below
Sorting:
- Open Source Unity3d Planetary Terrain Editor Extension with incremental background updates via multithreading☆80Updated 5 months ago
- The Random Island Generator being developed for use in The Rogue Sea.☆71Updated 11 years ago
- BulletPatternEditor - easily create shoot em up bullet patterns - (WIP) C# version of this old free package http://forum.unity3d.com/thre…☆56Updated 9 years ago
- 2D Visibility / Shadow casting☆40Updated 11 years ago
- A procedural dungeon generator with connected paths created from a spanning tree☆72Updated 4 years ago
- An extensible, lightweight noise-based camera shake manager for Unity.☆58Updated 6 years ago
- Collection of various tools we use in Unity3D game development.☆44Updated 2 years ago
- A Unity3D port of Baran Kahyaoglu's Map Generator - http://www.barankahyaoglu.com/blog/page/MapGenerator.aspx☆60Updated 13 years ago
- WIP project for creating procedural planets using Unity☆28Updated 6 years ago
- 2D line-of-sight mesh generator voor room based games☆67Updated 6 years ago
- Unity Octree☆51Updated 7 years ago
- Tools for copying and pasting Unity3d AnimationCurves, and for extracting AnimationCurves from imported Animations☆32Updated 11 years ago
- Create a logical grid on top of Unity's NavMesh☆30Updated 9 years ago
- A simple height blending terrain shader for Unity3D (that still works on SM3.0)☆35Updated 8 years ago
- The NavMesh demo for the new Unity 5.6 Navigation Features. This is the project that was used at GDC as well as Unite AMS☆27Updated 8 years ago
- A tile system extension for the Unity game engine supporting 2D and 3D tiles.☆55Updated 7 years ago
- Simple script to change the cameras size depending on the velocity of the target☆29Updated 8 years ago
- Volumetric explosion shader in Unity☆31Updated 8 years ago
- 2D Polyline Editor for Unity3D☆87Updated 4 years ago
- A simple example of how to create a Unity terrain from code using procedural noise.☆48Updated 4 years ago
- A collection of free to use effects for Unity3D☆47Updated 9 years ago
- Drop-in replacement terrain grass shaders for Unity☆66Updated 4 years ago
- Visual inspector editor for Unity☆51Updated 8 years ago
- ☆26Updated last year
- Unity Package for rendering outlines around meshes/objects☆30Updated 7 years ago
- A custom Unity Editor tool. A node-based graph editor for creating visual novel scenes.☆44Updated 4 years ago
- Unity multi language dialogues content management system.☆66Updated 4 years ago
- Tutorials files for LibNoise.Unity☆62Updated 5 years ago
- C# class with nodes / node delegates and a Unity editor that serializes all of that☆56Updated 9 years ago
- PCG sphere terrain generator☆44Updated 6 years ago