Jarsick / MuserLinks
A procedural music generator for your content!
☆17Updated last year
Alternatives and similar repositories for Muser
Users that are interested in Muser are comparing it to the libraries listed below
Sorting:
- Node to run DOOM inside Godot using GDExtension☆22Updated 2 months ago
- Level Buddy add-on for Blender written by Matt Lucas (mirror)☆26Updated 7 years ago
- FPS school project in DooM 2 style made with Godot Engine☆22Updated 6 years ago
- A mechanics prototype in Godot trying to use Dynasty Warriors-style large-scale melee weapon based combat in an isometric 2D streets-of-r…☆9Updated last year
- A fast paced FPS made in Godot Engine☆16Updated 4 years ago
- Modular UI components to create debug interfaces and add-on interfaces in Godot.☆17Updated 5 years ago
- Godot - editor for path 3D☆17Updated last year
- port https://github.com/uheartbeast/3d-dungeon for Godot4☆24Updated last month
- ☆23Updated 8 years ago
- Custom software mouse cursor addon for Godot☆25Updated 2 years ago
- A Character Editor made in the Godot Engine, will include many tools for NPC creation and packaging☆18Updated last year
- A first-person shooter asset for the Godot Engine.☆36Updated 2 years ago
- Demo project for various cheap shadow methods compatible with GLES2 (blobs, fake stencil with MeshInstance, fake shadowmaps with Viewport…☆24Updated 2 years ago
- Demo project for Godot's Movie Maker mode to generate high-quality offline videos☆21Updated 2 years ago
- FPS character controller for Godot☆30Updated 3 years ago
- Added a panel for Vertex Colors to Level Buddy☆13Updated 2 years ago
- ☆14Updated last year
- ☆17Updated 4 years ago
- A Godot shader that will restrict light values giving a type of cel or toon shaded look, as well as give you options to fake light depth.☆29Updated last year
- Blender 3D scripts for storing vertex data for use in a vertex shader.☆33Updated 3 years ago
- OmniScale pixel upscaler shader for Godot 3+☆37Updated 6 years ago
- Here I am developing a multiplayer fast paced shooter, similar to Quake, using Godot.☆10Updated last year
- A c++ Godot engine module, to layer, pack, and merge textures at runtime.☆67Updated 2 years ago
- my first godot project, far from perfect and never finished☆19Updated 5 years ago
- Extra content for the Qodot project.☆19Updated 5 years ago
- Simple boids/flocking implementation in GDScript / Godot☆13Updated 4 years ago
- Quake .map support for Godot☆18Updated 3 years ago
- ☆24Updated 3 weeks ago
- Implementing isometric 3D effect in a pure 2D environment.☆12Updated 4 years ago
- Adds stereoscopic 3D support to Godot Engine (red/cyan anaglyph 3D glasses) in game and in editor. Requires GLES3.☆29Updated 2 years ago