RiseRobotRise / CharacterStudio
A Character Editor made in the Godot Engine, will include many tools for NPC creation and packaging
☆18Updated last year
Alternatives and similar repositories for CharacterStudio:
Users that are interested in CharacterStudio are comparing it to the libraries listed below
- Tool to pack texture channels in Godot Engine☆23Updated 4 years ago
- ingame character generator for godot (based on the project Makehuman)☆57Updated 5 years ago
- ☆20Updated 4 months ago
- Character Driven Gameplay with Godot | Includes AI, Root Motion, Navmesh study and more☆15Updated 5 years ago
- My dungeon crawler experiment☆21Updated 2 years ago
- Godot module adding support for SIMD instructions from gdscript etc.☆30Updated 4 years ago
- ☆49Updated 4 years ago
- FPS character controller for Godot☆30Updated 3 years ago
- Terrain demo project in Godot Engine 3☆48Updated 3 years ago
- A gdscript that uses raycasts to achieve occlusion culling.☆14Updated 5 years ago
- Convert Godot scene branches into C++ engine-side code☆38Updated 3 years ago
- A plugin to import/export DSCN files in Godot.☆18Updated 5 years ago
- A powerful inventory management system built exclusively on the Godot 4 engine's new resources☆45Updated last year
- An Animation Frame Picker dock add-on for Godot Engine.☆30Updated 2 years ago
- GodotHub Client Class, Multiplayer and network messaging for Godot☆18Updated 5 years ago
- Guide how to bring DAZ 3D models to Godot☆49Updated 2 months ago
- A Mannequin with a full body Rig and an IK made directly in Godot Engine 4☆21Updated last year
- A simple and easy to use free look camera for Godot 4.☆34Updated 2 years ago
- A failed Battle Royale game made in Godot☆51Updated 6 years ago
- To get animated models into Godot Properly using a blender script.☆23Updated 5 years ago
- Procedural walk animation system for humanoid in Godot Engine.☆28Updated 3 years ago
- A 3D shader meant for adding parallax to a single surface. Contains an example, and documented code.☆24Updated last year
- FPS prototype w/ multiplayer. TrenchBroom + Qodot + Godot☆34Updated 5 years ago
- A fork where I cause mayhem and destruction to all things good and godot.☆34Updated last month
- A custom inverse kinematics system solver for multi-chain skeletons and with constraints. Moved to V-Sekai/ewbik.☆27Updated 2 years ago
- An ocean demo in Godot 3.0.☆35Updated 4 years ago
- A plugin for the Godot Engine to create voxel based meshes using an octree for optimization☆23Updated 7 years ago
- A simple 3rd person controller with slope support, rigid body interaction, acceleration and friction, and full gamepad support.☆34Updated 3 years ago
- ☆54Updated last year
- 3D Character Editor with Morphs and Wardrobe for Godot 3.2☆118Updated 2 months ago