BlenderVR / yofrankie
Mirror of Yo Frankie repository from Blender Institute
☆12Updated 10 years ago
Alternatives and similar repositories for yofrankie:
Users that are interested in yofrankie are comparing it to the libraries listed below
- A custom inverse kinematics system solver for multi-chain skeletons and with constraints. Moved to V-Sekai/ewbik.☆27Updated 2 years ago
- Level Buddy add-on for Blender written by Matt Lucas (mirror)☆26Updated 7 years ago
- Deadhaus Sonata o3de Tech Demo☆15Updated 3 years ago
- Arcade Adventure Game by P1X☆28Updated 6 years ago
- [WIP] Scripts for building Godot for various platforms☆11Updated 7 years ago
- An FPS demo made in the Godot game engine.☆16Updated 7 years ago
- Demo project for the InterpolatedCamera3D add-on☆12Updated 2 years ago
- Fake volumetric light in Godot with 3d mesh☆12Updated 6 years ago
- Character Driven Gameplay with Godot | Includes AI, Root Motion, Navmesh study and more☆15Updated 5 years ago
- Starter scenes for building games☆25Updated 6 years ago
- WIP, shader tutorial I'm working on with some friends☆31Updated 6 years ago
- ☆23Updated 8 years ago
- ☆14Updated 10 months ago
- An attempt to recreate this tutorial: http://fire-face.com/personal/water/ in Godot☆24Updated 5 years ago
- FPS Framework for Godot. Provides nodes for AI, Navigation and interactions with areas and Workstations. (Code Base)☆15Updated 4 years ago
- ☆15Updated 3 years ago
- C++ bindings for the Godot script API☆18Updated 2 years ago
- This project has moved to GitLab: https://gitlab.com/lfs.coop/blender/rigify-pantins.☆10Updated 4 years ago
- ☆17Updated 4 years ago
- Extra content for the Qodot project.☆19Updated 5 years ago
- Example project related to my grass tutorial video☆25Updated 6 years ago
- DEMO Project for Unity3D and Godot☆16Updated 5 years ago
- A plugin for the Godot Engine to create voxel based meshes using an octree for optimization☆23Updated 7 years ago
- Modify multiple objects, sculpt tools, and various features to help use Blender.☆10Updated 4 years ago
- An extension for SHADERed that simplifies the process of loading Shadertoy projects☆36Updated 4 years ago
- Simple skybox for Godot is a tool script and have six sides where you can apply texture☆17Updated 7 years ago
- Simple LOD Example project for Godot 3.1 using GDScript.☆24Updated 6 years ago
- Tool to pack texture channels in Godot Engine☆24Updated 4 years ago
- An exaple of using flow maps to animate a skybox in the Godot game engine☆12Updated 3 years ago
- Addon that adds new operators to the Blender 2.8x context menu, for instance the Origin to Selection operator.☆22Updated 5 years ago