JPTIZ / libgba-cpp
C++ Library for Game Boy Advance Development
☆38Updated last year
Alternatives and similar repositories for libgba-cpp:
Users that are interested in libgba-cpp are comparing it to the libraries listed below
- An attempt to create a Game Boy Advance game using Modern C++☆78Updated last year
- C++ library for writing Game Boy Advance apps and games☆71Updated last year
- C++ header-only library for GBA development☆27Updated 10 months ago
- A small library to get joystick button names and colors, to be used with SDL2☆16Updated 11 months ago
- An unfinished cross-platform pseudo-3D game engine written in C++☆34Updated last year
- Tiled map support for Allegro 5.☆50Updated 9 years ago
- Old-school FPS raycast engine written in C++ and using SFML.☆17Updated last year
- GML interpreter☆50Updated last year
- ☆33Updated 4 years ago
- 2D/3D C++ game framework written for use with SFML.☆66Updated 10 months ago
- Moved to sdk-seven | From-scratch library for GBA homebrew development☆47Updated 2 years ago
- 2D Game Framework with ChaiScript☆73Updated last month
- ☆55Updated 7 months ago
- SFML Activity and Segue Mini Library☆72Updated 8 months ago
- CMake based toolchain for GBA homebrew development☆125Updated last week
- Game Pencil Engine a game engine written from the ground up.☆101Updated 8 months ago
- A 2D game engine based on SDL2/C++☆82Updated 3 years ago
- A pair of super-simple game engines written with SDL to demonstrate that engines for different genres might not be that different after a…☆13Updated 8 years ago
- A utility to convert PNG images into C arrays as required fro GBA programming☆18Updated last year
- SFML Sprite Batch☆14Updated 10 months ago
- SurgeScript: a scripting language for games.☆61Updated 2 months ago
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Updated 8 months ago
- ☆18Updated 5 years ago
- Yet Another Zelda3 Editor☆39Updated this week
- NessEngine is a 2D rendering engine for games☆34Updated 9 years ago
- A generic game loop implementation in C++☆12Updated last year
- 2D Competitive Platform Game written using C++ / SFML☆46Updated 9 years ago
- SDL2 port of the Yeti 3D engine☆42Updated 2 years ago
- Original DOOM source code adapted to use c++ with SFML☆55Updated 3 months ago
- Pure C Minimal Graphics Framework (OpenGL)☆59Updated 6 years ago