chebert / cavestory-screencast
The Official Repository to accompany the Reconstructing Cave Story video series. http://www.youtube.com/playlist?list=PL006xsVEsbKjSKBmLu1clo85yLrwjY67X
☆86Updated 9 years ago
Related projects ⓘ
Alternatives and complementary repositories for cavestory-screencast
- Reconstructing Cave Story with SDL 2.0 and C++14☆99Updated 7 years ago
- Unfinished Zelda-like survival/adventure game☆29Updated 6 years ago
- A basic roguelike built in C☆65Updated 6 years ago
- 3D Shoot'em Up written with OpenGL ES 1.1/2.0 running on iOS, Android, Windows and MacOS X.☆263Updated 4 months ago
- 2D/3D C++ game framework written for use with SFML.☆65Updated 7 months ago
- A dungeon crawler☆120Updated 5 years ago
- Game engine written in C to create Ascii art games within the Windows console.☆131Updated 12 years ago
- An in-game map/animation editor for 2D C++ game development projects.☆43Updated 2 years ago
- C tmx map loader☆241Updated 5 months ago
- System Shock (PowerMac version / Official GPL Release)☆72Updated 2 years ago
- Cage (Ain't a Game Engine) - write 2D games using plain C☆43Updated 4 years ago
- A simple space exploration roguelike for 7DRL 2017☆37Updated 3 years ago
- SDL2 port of the Yeti 3D engine☆41Updated 2 years ago
- Tiled map support for Allegro 5.☆50Updated 9 years ago
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆32Updated 4 years ago
- The source code of "Prototyp" by X-Out: #1 Place in "Horizontal Shooter with BOSS Competition"☆89Updated 6 years ago
- A 2D physics based entity component game engine☆44Updated 8 years ago
- A window management/rendering API for roguelikes or similar applications.☆23Updated 7 years ago
- 2D game engine for retro games, built entirely from single-file header libraries.☆149Updated 2 years ago
- Application toolkit for Allegro 5☆35Updated last week
- Framework for making 2D games with chunky pixels in Lua☆162Updated 8 years ago
- A multiplatform CHIP-8 emulator done in SDL 2. Implements all the opcodes for CHIP and SCHIP specifications.☆56Updated 2 years ago
- NES Development Tutorial☆64Updated 4 years ago
- MazeMan - A procedurally generated dungeon game for the Nintendo DS☆20Updated 8 years ago
- Original DOOM source code adapted to use c++ with SFML☆56Updated 3 weeks ago
- A loop that display a scrolling background made of many tiles☆31Updated 8 years ago
- C++11 and SDL2 lightweight 2d game framework☆93Updated 4 years ago
- Simple platform game attempting to test features of both SDL2 and C++11☆113Updated 10 years ago