IsshikiHugh / LearningHumansLinks
(π οΈ *WIP*) Code snippets for understanding common techniques for virtual humans.
β107Updated last week
Alternatives and similar repositories for LearningHumans
Users that are interested in LearningHumans are comparing it to the libraries listed below
Sorting:
- Code for "Motion-2-to-3: Leveraging 2D Motion Data to Boost 3D Motion Generation", Arxiv 2024β103Updated last month
- [SIGGRAPH Asia 2025] Motion2Motion official codesβ110Updated 3 months ago
- Official implementation for the paper: InterTrackβ40Updated 3 months ago
- [ICLR 2025] Ready-to-React: Online Reaction Policy for Two-Character Interaction Generationβ44Updated 10 months ago
- [ICCV 2025] MotionStreamer: Streaming Motion Generation via Diffusion-based Autoregressive Model in Causal Latent Spaceβ247Updated 3 months ago
- [ECCV 2024] Official Implementation of the paper "HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objects"β72Updated 10 months ago
- Official Dataset Toolbox of the paper "[CVPR 2023]NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactions" and "[Cβ¦β68Updated last year
- [ICCV 2025 Highlight] VolumetricSMPLβ84Updated 6 months ago
- β89Updated 7 months ago
- Official implement for LaserHuman.β35Updated 10 months ago
- Official Implementation of the Paper: Controllable Human-Object Interaction Synthesis (ECCV 2024 Oral)β137Updated 11 months ago
- [CVPR 2024] Generating Human Motion in 3D Scenes from Text Descriptionsβ99Updated last year
- [SIGGRAPH 2025] AutoKeyframe: Autoregressive Keyframe Generation for Human Motion Synthesis and Editingβ48Updated 8 months ago
- This is the official repository of SIGGRAPH Asia 2024 Paper: Autonomous Character-Scene Interaction Synthesis from Text Instructionβ57Updated 5 months ago
- Implementation for the paper `Monocular Human-Object Reconstruction in the Wild`β17Updated last year
- [CVPR 2025] InteractVLM: 3D Interaction Reasoning from 2D Foundational Modelsβ123Updated last month
- [CVPR 2024] Official repository of paper "I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactions".β75Updated 2 weeks ago
- [ICLR 2025] Pytorch Implementation of "Aligning Motion Generation with Human Perceptions".β88Updated 9 months ago
- Official implementation for Hierarachical Diffusion Model in CVPR24 Template free reconstruction of human object interactionβ92Updated 10 months ago
- β109Updated 7 months ago
- Solving SMPL/MANO parameters from keypoint coordinates.β43Updated 2 years ago
- β44Updated last year
- Official implementation of "FreeMotion: A Unified Framework for Number-free Text-to-Motion Synthesis"β43Updated last year
- Official repository of paper "Mojito: LLM-Aided Motion Instructor with Jitter-Reduced Inertial Tokens".β20Updated 8 months ago
- GenZI: Zero-Shot 3D Human-Scene Interaction Generation (CVPR 2024)β57Updated 6 months ago
- Pytorch implementation of Unimotion: Unifying 3D Human Motion Synthesis and Understanding.β85Updated 9 months ago
- Official implementation of TeSMo, a method for text-controlled scene-aware motion generation, from the ECCV 2024 paper: "Generating Humanβ¦β76Updated 11 months ago
- Official implement for SemGeoMo: Dynamic Contextual Human Motion Generation with Semantic and Geometric Guidanceβ41Updated 6 months ago
- [ICCV 2025 Highlight] ETCH: Generalizing Body Fitting to Clothed Humans via Equivariant Tightnessβ123Updated 4 months ago
- β28Updated 2 months ago