10 000 000 particles simulation made in C++ with OpenGL
☆14Sep 3, 2024Updated last year
Alternatives and similar repositories for ParticleSimulator
Users that are interested in ParticleSimulator are comparing it to the libraries listed below
Sorting:
- Physical Engine written in C++ with GLFW, Glad, OpenGL 3 and Dear ImGui☆31Sep 3, 2024Updated last year
- A music player that lists and plays all .mp3 files in a given folder. Everything is written without any external code, except decoding of…☆11Feb 12, 2022Updated 4 years ago
- Test/benchmark of using 32-bit pointers in 64-bit code on Windows. Not an actual ABI, only inspired by Linux's x32 ABI.☆13Jun 7, 2019Updated 6 years ago
- Tutorial on Inverse Kinematics☆16Dec 9, 2023Updated 2 years ago
- My notes from learning OpenGL☆21Feb 27, 2016Updated 10 years ago
- Constructive Solid Geometry Editor☆12Jul 28, 2017Updated 8 years ago
- This is an ImGui vulkan backend written nearly from scratch that also works with Textures!☆11Mar 19, 2023Updated 3 years ago
- OpenXR integration for Vulkan Scene Graph☆19May 6, 2024Updated last year
- 🐶chihuahua - tiny & fast rendering library☆13Aug 9, 2016Updated 9 years ago
- quake world renderer☆13Mar 13, 2017Updated 9 years ago
- Vector math and other CUDA helper functions for OptiX kernels☆10Oct 21, 2024Updated last year
- ☆19Jan 7, 2013Updated 13 years ago
- MadMapper Materials☆28Apr 1, 2025Updated 11 months ago
- ⚛ opinionated electron application template☆12Jun 20, 2024Updated last year
- Software renderer.☆14May 15, 2024Updated last year
- Detecting Radiological Threats in Urban Areas (9th place solution)☆10May 4, 2019Updated 6 years ago
- EPICS support for multi-channel analyzers (MCA) and multi-channel scalers (MCS).☆12Aug 25, 2025Updated 6 months ago
- ☆10Feb 2, 2024Updated 2 years ago
- Playing around with real time raytracing and non-photorealistic rendering for the contest subission of the Computer Graphics course Unive…☆10Jul 11, 2020Updated 5 years ago
- Multifunctional keylogger using WinAPI and libcurl☆16Sep 9, 2021Updated 4 years ago
- rewrite Ray Tracing in a Weekend☆20Jun 13, 2019Updated 6 years ago
- QuickJS Javascript engine, MS Visual Studio port.☆18Oct 12, 2020Updated 5 years ago
- SSVM Node.js Addon☆13Aug 27, 2021Updated 4 years ago
- A method for baking persistent decals to textures using UV-space rasterization.☆23Feb 23, 2021Updated 5 years ago
- 🦘 A jumping project powered by nCine☆16Jan 15, 2026Updated 2 months ago
- Algorithmic and AI MIDI Drums Generator Implementation☆13Apr 1, 2022Updated 3 years ago
- A modal text editor written in C++☆19Dec 30, 2024Updated last year
- A C++ library for applications of physics in medicine, particularly radiation therapy and medical imaging☆13Jul 26, 2023Updated 2 years ago
- A dead simple electron library to handle the OAuth authentication for some providers☆13Aug 2, 2017Updated 8 years ago
- Implementation of "Real-time Global Illumination using Precomputed Light Field Probes"☆15Nov 15, 2019Updated 6 years ago
- ☆15Mar 9, 2023Updated 3 years ago
- A cross-platform 3D modeling application for macOS, Windows, Linux, and Web☆13Dec 19, 2024Updated last year
- Implementation of "Deep G-Buffers for Stable Global Illumination Approximation" using OpenGL 4.5☆11Jul 12, 2019Updated 6 years ago
- Collection of highly reusable C utilities.☆35Jan 24, 2024Updated 2 years ago
- A C++/CUDA library for loading CUDA sparse textures on demand in OptiX renderers☆14Jun 4, 2025Updated 9 months ago
- Making Tsunami water simulation using Smoothed Particles Hydrodynamic (SPH), the project has been made using Unity Engine, The simulation…☆34Apr 25, 2025Updated 10 months ago
- Applied modern C/C++ in calculus, discrete mathematics, robotics and machine learning with CMake.☆11Mar 5, 2026Updated 2 weeks ago
- MaterialX is an open standard for transfer of rich material and look-development content between applications and renderers.☆13Aug 6, 2025Updated 7 months ago
- A notification framework for Qt C++ applications☆11Feb 7, 2015Updated 11 years ago