Hapaxia / KairosLinks
Timing Library
☆12Updated last week
Alternatives and similar repositories for Kairos
Users that are interested in Kairos are comparing it to the libraries listed below
Sorting:
- Simple and Fast Network Utility Library☆52Updated 7 years ago
- Foundation library of helpful classes/functions☆23Updated 4 months ago
- SFML Activity and Segue Mini Library☆72Updated last year
- A collection of C++ code aimed at making rendering lots of 2D geometry faster with SFML☆30Updated 3 years ago
- 2D, zombie, action game made from scratch in C++☆117Updated 4 years ago
- A 2D dynamic lighting system with accurate soft shadows.☆115Updated 4 years ago
- A collection of SFML drawables☆206Updated last month
- 2D engine / framework built around SFML☆222Updated last year
- Bunch of tools for SFML application development☆16Updated 12 years ago
- GL Stuff - A library aimed at reducing the boilerplate OpenGL code you always have to write.☆18Updated 9 years ago
- Casual Survival Game☆48Updated 4 years ago
- Simple example of a breakout game, using SDL and Entt.☆44Updated 4 years ago
- Rich text class for SFML2. Allows the user to draw lines of text with different styles and colors.☆49Updated 5 years ago
- 2D Competitive Platform Game written using C++ / SFML☆46Updated 9 years ago
- SVG renderer for SFML☆21Updated last year
- An over-engineered implementation of Asteroids☆31Updated 8 years ago
- Open Source Game Collection - mini games created with xygine and SFML!☆26Updated 4 years ago
- Advanced SFML Game Engine, Designed to be Simple and Intuitive☆59Updated last year
- Let There Be Light - A 2D Dynamic soft shadows system written using SFML and OpenGL directly. Uses quad trees for accelerated region quer…☆31Updated 9 years ago
- ☆17Updated 9 years ago
- Simple SFML and EnTT playground☆37Updated 5 years ago
- Original DOOM source code adapted to use c++ with SFML☆55Updated 6 months ago
- This is an experiment that uses SFML Framework, C++ 17, EnTT (Entity-Component System).☆33Updated 4 years ago
- A simple and easy to use entity-component-system C++ library☆65Updated 5 years ago
- VRSFML: Vittorio Romeo's SFML fork☆68Updated 2 weeks ago
- SFML 2.x based tmx tilemap parser for files created with Tiled tile map editor☆107Updated 5 years ago
- SFML Sprite Batch☆14Updated last year
- Use EnTT in Lua with Sol2☆50Updated 7 months ago
- Windowing/rendering backends for https://github.com/ocornut/imgui☆43Updated 9 years ago
- Simple to use Lua game command console☆25Updated last year