GuitarBro / VolumeCloudLinks
Volume cloud for Unity3D
☆14Updated 6 years ago
Alternatives and similar repositories for VolumeCloud
Users that are interested in VolumeCloud are comparing it to the libraries listed below
Sorting:
- Unity SDF generator for 2D images☆19Updated 3 years ago
- Minimalist simplex library☆48Updated 3 years ago
- A first pass at a flowfield☆28Updated 7 years ago
- A toy sample indicating how to use multi-passes using scriptable-rendering-pipeline in unity☆16Updated 6 years ago
- A Unity GUI Frontend to manage build batches and review build reports☆34Updated 4 years ago
- Simple GPU Occlusion for Lens Flares☆19Updated 6 years ago
- ☆31Updated 3 months ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- ☆18Updated 7 years ago
- Demonstration of creating an Outline Effect for Render Graph using Unity 6, which allows per-object renderer selection.☆31Updated last year
- modular particle system using compute shaders.☆31Updated 6 years ago
- ☆21Updated 7 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Updated 7 years ago
- Fast Voxel Traversal testing in Unity.☆29Updated 7 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆35Updated 3 years ago
- XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.☆18Updated 6 years ago
- ☆28Updated 5 years ago
- ☆28Updated 3 years ago
- ☆15Updated 6 years ago
- Ambient lighting probe sampling☆50Updated 5 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆55Updated 5 months ago
- Parallax Occlusion Mapping shader☆24Updated 8 years ago
- use some unity graphic API to display outline post processing.☆26Updated 8 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 5 years ago
- Skybox shaders for Unity.☆26Updated 6 years ago
- Super fast Normal and Tangent recalculation library for Unity.☆38Updated last year
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆24Updated 6 years ago
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆41Updated 6 years ago
- Library of procedural generation code for use in Unity☆59Updated 6 months ago