SpecialAPI / PrefabAPILinks
PrefabAPI allows you to create custom prefabs with one simple method, without needing to use any asset bundles, and it even works in runtime.
☆18Updated 4 years ago
Alternatives and similar repositories for PrefabAPI
Users that are interested in PrefabAPI are comparing it to the libraries listed below
Sorting:
- A helper library for Unity Jobs, System.Threading, Async/Await and Coroutines in Unity.☆46Updated 3 years ago
- Automatically adjust cameras' FOV to 3D objects bounds in Unity☆31Updated last year
- Octree implementation in Unity☆28Updated 3 years ago
- Draw data chart in Unity Editor, useful for debugging.☆33Updated last year
- EasyTimeSlicing makes it easy to slice heavy tasks into consequent game frames to execute and helps to keep the game running smoothly and…☆48Updated last year
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆20Updated 3 years ago
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Updated 4 years ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆44Updated last year
- Splashdown - A Unity open-source splash and icon generator☆34Updated 7 months ago
- Improved stack trace display for Unity.☆37Updated 5 years ago
- This aims to improve the usability of the project window, such as adding copy/paste support.☆22Updated 4 years ago
- ☆27Updated 2 years ago
- T4 text template generative importer for Unity3D. 📝🏗☆17Updated 4 years ago
- Flexalon: UI Layouts☆19Updated 2 months ago
- Unity ParticleSystem for built-in UI☆25Updated 3 years ago
- Simple and robust Entity Component System for .NET and Unity.☆18Updated 4 months ago
- The package provides a visual way to set XCode project settings and properties for your Unity project. Editor based C# API is avaliable …☆11Updated 2 years ago
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆29Updated 8 months ago
- ☆49Updated 2 weeks ago
- reactive ui framework for Unity based on UI Elements☆44Updated 11 months ago
- 一些UnityRepository的学习笔记☆21Updated 3 years ago
- Allows import Unity packages to custom folder☆16Updated 3 months ago
- Asynchronous audio loading from remote or local destination. It has two layers of configurable cache system: RAM and Disk.☆44Updated 10 months ago
- Custom RectMask2D, that allow to disable Culling / Softness for better performance☆45Updated 3 years ago
- Simple and flexible full-body fps controller☆19Updated 11 months ago
- When entering play mode, automatically resetting static members of dirty types, instead of reloading the domain.☆36Updated 2 years ago
- Unity ECS Entity Builder/Wrapper☆47Updated 3 years ago
- Lightweight, scalable and extensible texts & assets localization system for Unity.☆28Updated 9 months ago
- 基于通道混合的染色系统☆13Updated 2 years ago
- Task extensions for Unity3d.☆10Updated 5 years ago