Initgraph / ARCELinks
ARCE (Arduboy RayCasting Engine) : a raycasting engine for the Arduboy
☆12Updated 9 years ago
Alternatives and similar repositories for ARCE
Users that are interested in ARCE are comparing it to the libraries listed below
Sorting:
- Code for SGDK tutorials from Under-Prog.Ru☆12Updated 2 years ago
- Pico-8 demake of Virtual Racing☆23Updated 2 years ago
- A chumby port of the Yeti3D engine☆14Updated 15 years ago
- Converts/translates PICO-8 style Lua syntax to standard clean Lua syntax☆36Updated 4 years ago
- Simple Python tool to turn content of a Tiled export into C☆10Updated 4 years ago
- Some example code for SGDK.☆18Updated 4 months ago
- love2d sample. top view scroll shooting game.☆14Updated 7 years ago
- A* pathfinding in 6502 assembler.☆13Updated 11 years ago
- 16 Bits Homebrew Development Book (English Version)☆16Updated last year
- Tool to create and manage assets for a NES game.☆27Updated 10 months ago
- Anteform is a retro weird detective game written using the Minima Engine for PICO-8.☆26Updated 4 years ago
- Port of TIC80 to bare metal Raspberry Pi☆36Updated 6 years ago
- s3m to nsf converter☆11Updated 7 years ago
- A curated collection of games from other systems ported to the PICO-8 platform☆55Updated 4 months ago
- Wolfenstein 3D-style raycasting on Arduino☆18Updated last year
- Chip-8 Emulator for GameBoy☆15Updated 7 years ago
- 🧩 A Lua fork that supports PICO-8 syntax extensions and zero-based tables, part of ZEPTO-8☆94Updated last year
- ☆13Updated 11 months ago
- A simple Voxel Space implementation implementing velocity, acceleration, pitch, camera roll, and night vision mode.☆32Updated 2 years ago
- Homebrew NES Pong clone, designed as a lesson on programming NES games.☆10Updated 10 years ago
- A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.☆27Updated 8 years ago
- Real-time 3d shadows on pico8 virtual console☆35Updated 4 years ago
- Script for combining four anim GIFs into one 2x2 mosaic☆14Updated 8 years ago
- Tetris game for Genesis, written in C using SGDK.☆14Updated 3 years ago
- Easy to use engine to make platformers for Sega Genesis,☆36Updated 2 years ago
- PICO-8 Wrapper for the TIC-80☆53Updated 5 years ago
- A custom 3D voxel space engine tech demo for the GameBoy Advance☆37Updated 7 years ago
- Mode7-style graphics demo for SDL☆14Updated 7 years ago
- Online tool for converting bitsy scripts into various formats☆15Updated last year
- Playdate implementation of the Voxel Space Algorithm☆12Updated 2 years ago