Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.
☆1,551Jun 30, 2026Updated last week
Alternatives and similar repositories for quilkin
Users that are interested in quilkin are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Async-friendly QUIC implementation in Rust☆5,158Updated this week
- A simple semi-reliable UDP protocol for multiplayer games☆869Oct 18, 2023Updated 2 years ago
- 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧☆7,572Oct 31, 2025Updated 8 months ago
- 🐦 Friendly little instrumentation profiler for Rust 🦀☆1,719Apr 22, 2026Updated 2 months ago
- a cross-platform (including Wasm!) networking library built in Rust. Intended to make multiplayer game development dead-simple & lightnin…☆1,144Jul 2, 2026Updated last week
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Zero-copy deserialization framework for Rust☆4,275Jul 2, 2026Updated last week
- Networking library for games, multiplex reliable and unreliable streams over unreliable datagrams.☆270Oct 30, 2023Updated 2 years ago
- Glommio is a thread-per-core crate that makes writing highly parallel asynchronous applications in a thread-per-core architecture easier …☆3,614Apr 22, 2026Updated 2 months ago
- Rust async runtime based on io-uring.☆5,042May 29, 2026Updated last month
- 💡 Experimental real-time global illumination renderer 🦀☆5,336Jul 7, 2025Updated last year
- A safe and fast multi-producer, multi-consumer channel.☆3,035Apr 16, 2026Updated 2 months ago
- Aya is an eBPF library for the Rust programming language, built with a focus on developer experience and operability.☆4,663Updated this week
- General purpose client/server networking library written in Rust, built on top of the QUIC protocol which is implemented by quinn☆110Sep 6, 2023Updated 2 years ago
- A small and fast async runtime for Rust☆5,004Jun 27, 2026Updated last week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A native gRPC client & server implementation with async/await support.☆12,365Updated this week
- Network-agnostic, high-level game networking library for client-side prediction and server reconciliation (unconditional rollback).☆233Sep 3, 2024Updated last year
- A container runtime written in Rust☆7,484Updated this week
- 3D and 2D game engine written in Rust☆9,440Updated this week
- PROST! a Protocol Buffers implementation for the Rust Language☆4,721Updated this week
- 🥧 Savoury implementation of the QUIC transport protocol and HTTP/3☆11,660Jun 25, 2026Updated last week
- Application level tracing for Rust.☆6,768May 30, 2026Updated last month
- A lightweight WebAssembly runtime that is fast, secure, and standards-compliant☆18,300Updated this week
- a debugger for async rust!☆4,552Jun 30, 2026Updated last week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utili…☆7,421Updated this week
- GGRS is a reimagination of GGPO, enabling P2P rollback networking in Rust. Rollback to the future!☆664Jun 26, 2026Updated last week
- Provides a very thin abstraction over instrumented profiling crates like puffin, optick, tracy, and superluminal-perf.☆392May 4, 2026Updated 2 months ago
- async fn(Request) -> Result<Response, Error>☆4,233Jun 22, 2026Updated 2 weeks ago
- Tools for concurrent programming in Rust☆8,508Jul 1, 2026Updated last week
- The multiplayer game engine☆3,901Jan 7, 2025Updated last year
- Lunatic is an Erlang-inspired runtime for WebAssembly☆4,872Mar 29, 2025Updated last year
- A metrics ecosystem for Rust.☆1,459May 13, 2026Updated last month
- the champagne of beta embedded databases☆9,045Apr 4, 2026Updated 3 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Server/Client network library for multiplayer games with authentication and connection management made with Rust☆931Jun 20, 2026Updated 2 weeks ago
- An RPC framework for Rust with a focus on ease of use.☆3,722May 10, 2026Updated last month
- A modern TLS library in Rust☆7,504Updated this week
- Highly-available Distributed Fault-tolerant Runtime☆2,906Apr 22, 2023Updated 3 years ago
- Userspace WireGuard® Implementation in Rust☆7,129Jun 29, 2026Updated last week
- 🎳 Rust binding for NVIDIA PhysX 🦀☆730Feb 12, 2024Updated 2 years ago
- A Rust CPU profiler implemented with the help of backtrace-rs☆1,640Apr 23, 2026Updated 2 months ago