Em3rgencyLT / HexasphereLinks
Basic hexasphere implementation for Unity
☆30Updated 3 years ago
Alternatives and similar repositories for Hexasphere
Users that are interested in Hexasphere are comparing it to the libraries listed below
Sorting:
- A Unity project which can create hexagonal based globes.☆31Updated 2 years ago
- Jolt Physics bindings for Unity☆160Updated 2 weeks ago
- Research project on coordinated movement of AI made with Unity.☆45Updated 4 years ago
- A demo of the approach described in this video: https://www.youtube.com/watch?v=yRZlVrinw9I☆77Updated last year
- GPU Line of Sight / Field of View visualization for Unity☆155Updated 4 years ago
- A Unity messaging/event system for the lazy☆123Updated 8 months ago
- Infinite Axis Utility System for Unity☆155Updated this week
- A space battle simulation, based around Unity ECS framework☆151Updated 4 years ago
- A "traditional" ascii roguelike built using Unity's ECS/DOTS framework.☆169Updated 4 years ago
- Architecture-agnostic code and tools to make Unity based games.☆106Updated last year
- This is a fork of Forge Alloy by BeardedManStudios. The devs of Forge seem to be inactive, and are not applying pull requests by the Forg…☆58Updated last year
- A 2D Physics Library for Networked Games☆55Updated 6 years ago
- Svelto.ECS and Svelto.Tasks Mini Examples for Unity☆145Updated 4 months ago
- Sample project for NSprites package☆106Updated 8 months ago
- Bitset-based ECS with rollbacks. C# library and Unity package.☆132Updated this week
- Basic Character Controller Using ECS and Unity.Physics Packages☆130Updated 4 years ago
- A FishNet client side predication port of Randomation Vehicle Physics car controller☆65Updated 3 years ago
- Client Prediction in Unity for my YouTube Tutorial☆62Updated 3 years ago
- A xNode based tool for designing AI Graphs like Behavior Trees and Finite State Machines in Unity☆199Updated 3 years ago
- ECS Burst Job System 2D Pathfinding☆125Updated 6 years ago
- Unity tool for procedural generation of two-dimensional maps.☆70Updated 5 years ago
- ☆148Updated 5 years ago
- Latios Space Shooter Sample - an open Unity DOTS Project using the Latios Framework☆218Updated this week
- Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins☆186Updated 2 years ago
- 3D Tilemap System is a tool for painting tiles on Unity terrains or even on custom meshs using tilesets in the same way as it is popularl…☆115Updated 5 years ago
- A block world prototype using Unity DOTS and ECS. Because someone had to do it.☆143Updated 4 years ago
- An example of a simple performant sprite renderer using Unity's new ECS system☆138Updated 6 years ago
- Example simple game with LiteNetLib (work in progress)☆172Updated 3 years ago
- ⚪ Experimental ✨ 2D Raytracing for Unity Urp☆189Updated 4 months ago
- Defines role playing attributes like "max health" using generics that are modified non-destructively and notify on changes☆42Updated last year